Halo 4 marks the return of Master Chief, but the story belongs to his holographic Girl Friday, Cortana, the endearing exposition-bot who resembles Tinkerbell with more snark and less clothes. After three games’ worth of alien-bashing alongside the Chief, Cortana has exceeded her natural lifespan. She’s falling into “rampancy,” a synthetic dementia that causes emotional outbursts at narratively convenient moments. Halo 4 has high stakes — Earth might be destroyed, again — but it’s really a story about planned obsolescence, about a machine trying to outlive its natural end date. READ FULL STORY
Tag: Videogames (81-90 of 500)
The 10th season of the web series Red vs. Blue came to a close last night — leaving fans of bickering, foul-mouthed, and life-endangeringly incompetent sci-fi soldiers with time on their hands.
Or maybe not.
Today sees the release of the Elijah Wood-assisted 10th season on DVD and Blu-ray and the debut of the 14-disc RVBX: Ten Years of Red vs. Blue box set. The latter boasts all the seasons of Halo-inspired, machinima-mayhem, plus eight hours of bonus features, including the behind-the-scenes, “Red vs. Blue: Story Board to Screen” video you can see, exclusively, below.
Check it out and tell us what you think. READ FULL STORY
In what surely amounts to the most important piece of Star Wars-related news you’ll read this news cycle, Rovio will release a Jedi-powered iteration of its ferocious fowl franchise, Angry Birds Star Wars, this Thursday — thereby completing the plan George Lucas wrote down on a cocktail napkin in 1975, which clearly read: “Three trilogies and a game about Finnish birds with upset eyebrows.”
The final trailer for ABSW promises a raft of new skills for the lovable birds, including the ability to shoot lasers, the ability to make fun sound effects, and the ability to reduce everything you once loved about the Star Wars trilogy into a few in-jokes. Watch the trailer, and May the Birds Be With You, which is something people say, apparently. READ FULL STORY
Don’t it always seem to go that you don’t know what you’ve got ’til it’s gone? That’s exactly what happened when Hurricane Sandy struck the east coast this Monday, depriving millions of power — and severely limiting their entertainment options. (Of course, boredom is nothing compared with a destroyed house or a submerged car — visit RedCross.org to learn more about hurricane relief efforts.)
My hurricane boredom story: After Lower Manhattan’s power went out on Monday night, I devoured a YA book about a girl whose mom is a hoarder. Then, haunted by visions of yellowing newspapers stacked on top of piles of maggots — seriously, that book is visceral — I spent Tuesday furiously cleaning my apartment with my roommate. The last time I devoted this many hours to scrubbing was… last year, when Hurricane Irene hit the East Coast. Doesn’t Hurricane Cleaners sound like an upcoming reality show?
Of course, I wasn’t the only one driven to desperation after losing electricity (and heat, and my cell phone service). Read on to find out how EW staffers weathered the storm — and feel free to add your own story in the comments! Don’t worry if it has nothing to do with a hurricane; any extreme weather, power outage, or debilitating sickness that left you cooped up will do fine. READ FULL STORY
Muskets. If you want to grasp the uncanny genius of setting a videogame during the Revolutionary War era, look no further than the muskets. There’s a moment early in Assassin’s Creed III when you’re combating a squad of redcoats, both sides with period firearms in hand. You fire. They fire. And then you both have to stand there, reloading, for 15 interminable seconds — and it’s hilarious.
It’s a prime example of the fabulous sport this game makes of such a musty period in history. READ FULL STORY
With each new entry in the Halo franchise, fans of the sci-fi first-person shooter series expect two things: A cinematic solo experience to shame anything George Lucas has committed to celluloid (at least in the last three decades), and a robust suite of online multi-player modes that continue the fragging fun long after the campaign’s credits have rolled.
Halo 4 (which hits stores in the U.S. on Nov. 6) is the first game in five years to put players behind the gold visor of Covenant-crushing space marine Master Chief. But it’s also taking something of a risk with a brand new third option for prospective players: Spartan Ops, a play-extending experiment of sorts that mixes serialized storytelling with bite-sized playable missions. EW has the exclusive trailer of the experience, along with an interview with one of the creative minds behind the effort. Check them out below: READ FULL STORY
The last time a Call of Duty game was unleashed upon the populace, it was accompanied with a more-is-more ad campaign starring Sam Worthington and Jonah Hill – because when you sell a quadbrillion units in a single day, you can pretty much get anyone you want to star in your TV spots.
Now the next Call of Duty is upon us, this one subtitled Black Ops II and set in a world of near-future weaponry and beautifully rendered rubble. Naturally, the fine folks at Activision knew they had to continue inflating the stakes not just with their game, but with its promotional materials. So they hired Guy Ritchie to direct their newest advertisement, and landed his Sherlock Holmes star Robert Downey Jr. to appear in a done-in-an-hour cameo. It is, naturally, kinda awesome, in a supermodel-tossing-grenades-on-horseback kind of way. Check it out below: READ FULL STORY
For seven-plus years the Lego videogame franchise has provided reliably fun opportunities for fans of all ages to platform, puzzle-solve, and collect prizes aplenty. But let’s face it, the brick-busting gameplay isn’t the reason we keep returning to these titles — the real draw is the series’ ability to smartly skewer our favorite films’ stars and scenes by giving them block-y makeovers. Peter Jackson’s Lord of the Rings trilogy is the latest movie license to get Lego-fied and, if this exclusive trailer is any indication, it appears no one—not even an army of ugly Orcs—is safe from being turned into cute, plastic playthings. Check it out below. READ FULL STORY
The first thing that hit me in Borderlands Legends — the upcoming iOS game based on the popular shoot-and-loot franchise — wasn’t a face full of buckshot, but its eye-popping visuals. Adopting the same artistic approach as its console counterparts, Legends sports a vibrant, stylized look that’s nearly indistinguishable from its big brothers. Small touches, such as detail-drenched character models and crackling fire effects, further complement the familiar presentation.
Looks are pretty much all Legends has in common with its predecessors, though, as its gameplay signifies a drastic departure from the series’ defining open-world first-person shooting. Viewed from a top-down perspective, each level unfolds in a small, arena-like battlefield where the original Borderlands‘ vault hunters — Brick, Lilith, Mordecai, and Roland — are tasked with fending off hordes of ugly foes. Missions contain multiple, increasingly difficult levels, each with four waves of baddies to unload on. READ FULL STORY
It’s official. Borderlands is indeed blasting onto iOS devices in an all-new title starring the series’ original quartet of vault hunters. Borderlands Legends, the bite-sized take on the console blockbuster, will have players looting, leveling, and laying waste to ugly bandits on Oct. 31 ($4.99 iPhone, $6.99 iPad). READ FULL STORY
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