Videogame designer Fumito Ueda created Ico and Shadow of the Colossus, a pair of tragically beautiful PlayStation 2 masterpieces. Ueda has been working on a third game, The Last Guardian, for a long time now. The game has been constantly delayed. In late 2011, Sony just stopped announcing release dates. Word also trickled out that Ueda himself had been fired from Sony, though he remained on the project in a freelance capacity. Little was known about the status of the game: What initially seemed like the Apocalypse Now of videogames began to look like vaporware. READ FULL STORY
Tag: Videogames (81-90 of 526)
This Sunday, The Walking Dead returns to AMC for eight more episodes of zombie-killing mayhem. If you’re feeling the urge to explore further afield in the zombie post-apocalypse, then you’re in luck: starting this Sunday, the iOS game The Walking Dead: Assault will drop in price to $.99, meaning that you can now make your way through the undead-populated South for less than a dollar. The game, available for the iPad, iPhone, and iPad Touch, lets you play as various characters from the comic book series, including Rick, Carl, Glenn, Dale, and Michonne, who fight through undead hordes in parallel to the comic-book timeline. The price drop is just for a limited time. But, as we should all realize by now, life is just for a limited time. Unless you have a katana.
Best of 2012: The 10 best game apps
It’s been a little over six years since Sony released the PlayStation 3. In that time, Sony has seen its place in the videogame industry diminish. Part of that was unavoidable: It would have been impossible for the company to create a device that could live up to the PlayStation 2, which all-but-dominated the first half-decade of this videogame millennium. But Sony also ran afoul of the evolving culture of gaming. The PS3 is a ridiculously high-powered machine, built for the Grand Old Epic games, like God of War or Uncharted or Grand Theft Auto. But the market has shifted. Casual gamers buy their family a Wii or play Angry Birds on their smartphones. Competitive gamers prefer the Xbox 360, with its booming online service. READ FULL STORY
The much-anticipated Devil May Cry reboot generated plenty of buzz when it revealed a drastic makeover for its demon-hunting main character, Dante. However, the bullet-and-blade-slinging protagonist’s new look pales in comparison to the facelift the franchise’s world has received.
Developed by Ninja Theory — a studio that’s proven it knows how to tweak the artist’s palette with visually striking titles such as Heavenly Sword and Enslaved: Odyssey to the West — Devil May Cry benches the Gothic architecture and drab hues of previous entries for a modern-day look bursting with color. Of course, just because they’ve forgone the fire-and-brimstone aesthetic for an eye-popping presentation doesn’t mean the demons Dante faces aren’t still ugly as hell.
For a peek at the title’s eye-candy coated take on the netherworld, spy the exclusive concept art below. READ FULL STORY
There are some people who still believe in the mad dream of a not-terrible videogame movie. Ubisoft is currently in the process of adapting three of its properties for the big screen. (Lest you doubt them, they’ve already signed Michael Fassbender and Tom Hardy; if they hire somebody named Hemsworth to star in Ghost Recon, they’ll have a Yahtzee!) However, there’s at least one major videogame overlord who couldn’t care less about turning his fabulously successful franchise into a movie. Buried in an intriguing New York Times profile of Activision CEO Bobby Kotick is this intriguing little throwaway line about the Call of Duty franchise:
Call of Duty may look like a movie, but Mr. Kotick has little interest in turning it into one — and has turned down several studios’ requests. He says movies based on video games rarely please devoted fans and could taint the brand. READ FULL STORY
Today’s most popular videogames often come in two flavors: The standard $60 edition or, for super-fans willing to plunk down some extra coin, the special, collector’s, or limited edition. The latter category certainly isn’t for everyone. In fact, their higher price points and penchant for including everything from art books to action figures is something casual fans might find superfluous, and generally limits their appeal to only the geekiest of gamers. However, for that select group of passionate players, there’s nothing cooler than going beyond the gamepad—be it through a behind-the-scenes DVD or mini space marine statue–to become a bit more immersed in their virtual world of choice. For those folks, we offer the following look at the season’s best bonus-brimming, swag-packed, universe-expanding editions.
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There’s nothing new under the sun — which is just the way Millennials like it.
We’re a generation obsessed with our own recent past, as befits the children of Boomers. Our influence on the entertainment industry is also increasing as we grow older. That’s probably why 2012 was the year that a collective nostalgia for pop culture from the ’90s and even the early ’00s hit in full force. Sure, the year also featured its share of projects inspired by/cribbing from the ’80s or even earlier — we learned it by watching you, Generation X! — but generally speaking, a yearning for the days of Boy Meets World, Titanic, and the Spice Girls has supplanted a yearning for the days of Growing Pains, Journey, and The Breakfast Club.
Here’s a month-by-month rundown of 2012’s most nostalgia-driven moments, from announcements of sequels and reboots to random late night comedy bits. (Tom Hanks recited a slam poem about what?) Though it’s pretty ’90s heavy, even non-Millennials should find something here they get a kick out of — or something that makes them righteously furious. (For many nostalgia hounds, the two go hand in hand.)
Last week, Entertainment Weekly put together a list of the best videogames since 2002, to mark the very special 10-year anniversary of Spike TV’s Video Game Awards. We asked readers to vote on which game was the absolute, flat-out, number one best game of the past decade. The result was announced live at tonight’s Spike TV VGAs, but in case you missed it, we are proud to award the title of Best Game Since 2002 to… READ FULL STORY
The Walking Dead: The Game won five trophies at Spike TV’s 10th annual Video Game Awards, including the top prize of Game of the Year. The downloadable game, based on the hit comic-book series, also earned Telltale Games Studio of the Year. Borderlands 2 won four awards, including Best Shooter, and Journey won three awards, including Best Independent Game.
For the fourth time, Samuel L. Jackson hosted the live event, which also featured appearances from Jack Black and Tenacious D, cast members from the actual Walking Dead, Jessica Alba, and Star Trek‘s Zoë Saldana. Jackson set the tone early, warning the audience and the show’s producers, “Whoever’s in charge of the bleep button, keep your finger ready.” He delivered on his promise, dealing expletives like he had snakes in his carry-on at 30,000 feet.
In between handing out awards, the show was full of first looks and trailers for next year’s biggest games. The first video for South Park: The Stick of Truth debuted, with Cartman assaulting a hobbit. “I’m the wizard, and you’re the dwarf, and you will respect my authority,” he screamed.
For a list of all the winners, click below. READ FULL STORY
The Game: One of the most highly anticipated games of 2013, BioShock Infinite hopes to do for airships and American Exceptionalism what 2007’s BioShock did for underwater cities and Ayn Rand-ian Objectivism. Which is: Make them really, really cool. The game (for PS3, Xbox 360, and PC, and now due for release on March 26, 2013) is set in 1912, roughly 50 years before the events of BioShock — though I should add that it’s unclear whether these games are even set in the same basic universe. We follow ex-Pinkerton agent Booker DeWitt, as he infiltrates the massive, dazzling floating city of Columbia in order to find and rescue a mysterious woman named Elizabeth, who seems to be at the heart of both the city’s overriding mythology, and its ongoing civil war. The city was founded by a self-styled prophet named Father Comstock, whose loyal followers, keen on keeping Columbia a pure place of worship, are at odds with the violent insurgents known as the Vox Populi. Booker quickly discovers his simple rescue mission is anything but.
What We Played: At a special press preview event on Thursday, I got a good 90 minutes with the game, from the very opening sequence up to right before Booker first finds Elizabeth. READ FULL STORY
- Polly Bergen, actress/singer, dies at 84
- 'Maze Runner' is Friday's No. 1 movie: $11M
- Shonda Rhimes vs. 'N.Y. Times' article
- 'Justified' adds Sam Elliott, Garret Dillahunt
- 'Into the Woods' names not changing: Disney
- 'Supergirl' series finds a home at CBS
- 'Doctor Who' invites Nick Frost over for Xmas
- 'Fashion Police' will return in 2015: E!
- 'Deadpool' movie set for February 2016
- GWAR welcomes new vocalist Vulvatron