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Tag: Videogames (81-90 of 528)

'Star Trek' is born again (and Gorn again) with new video game

It’s the kind of paradox that Mr. Spock finds fascinating — and the type of unmet challenge that Capt. James T. Kirk can’t resist: No franchise has a longer history with video game fans than Star Trek, but to today’s Xbox 360 and Playstation 3 audiences it’s a brand that might as well be lost in space.

That may change with the April 23 release of Star Trek: The Video Game (available for Xbox 360 and PlayStation 3 as well as a Microsoft Windows PC version), which seeks a new commercial frontier for a brand that is heavy on heritage but light on contemporary credibility. The project also represents a traditional Hollywood power boldly going where it has never gone before: Star Trek: The Video Game represents the first major console game ever financed and released by Paramount Pictures, a historic studio that had licensed properties out in the burgeoning marketplace.

“For us it represents a huge investment in Star Trek,” says Brian Miller, Paramount’s senior vice president of brand marketing and the executive producer of the game. “We’re all gamers and we wanted to make sure the game was a triple-A game, something Star Trek deserves and frankly may not have gotten for the last several decades.”

During a limited test session on the Paramount lot, the game (which was developed by Digital Extremes of Unreal and Bioshock fame) was dynamic and engaging and as aesthetically satisfying as the 2009 film that provides its foundation. That film, directed by J.J. Abrams, presented (for the first time on screen) a new ensemble in the classic roles introduced by the 1966-69 television series. That new crew — led by Chris Pine (Kirk), Zachary Quinto (Spock), Zoe Saldana (Lt. Nyota Uhura), Karl Urban (Dr. Leonard “Bones” McCoy), John Cho (Lt. Hikaru Sulu), Anton Yelchin (Ensign Pavel Chekov), and Simon Pegg (Chief Engineer Montgomery “Scotty” Scott) – all lend their voices to the game.

This crew ensemble is the first Trek crew to grow up in the full-swing video game era and they were engaged in a big way by the possibilities of the project. Some, such as the irrepressible Pegg, were eager to come to recording sessions with improv and extra energy. It had been watching Abrams and the cast at work on the 2009 film, in fact, that inspired Paramount to set a new course into the video game universe.

NEXT: A game as Trek canon?


Nintendo's 'Year of Luigi' puts Mario's brother on center stage. But why?


It’s no secret that Nintendo is not in great shape. It’s not in bad shape. The Wii U ain’t the GameCube. But the Wii U also ain’t the Wii; sales of the new console are off-pace with the Wii’s launch, and Nintendo’s president recently apologized for the dearth of new titles. The beloved videogame company needs a hero. And so, Nintendo has taken the unusual step of declaring that 2013 will belong to one of its oldest characters. “Who is it?” you ask. “Mario? Link? Samus? Star Fox, but like, pretending that there hasn’t been a Star Fox game since the ’90s?” None of the above! Instead, Nintendo today announced the onset of “The Year of Luigi,” officially insisting that the year which marks the dawn of the eighth generation of videogames belongs to Mario’s tall, skinny, anxious, high-jumping, mansion-flipping younger brother.

Here’s the video of the announcement: READ FULL STORY

'The Last Guardian' creator offers cryptic public announcement


Videogame designer Fumito Ueda created Ico and Shadow of the Colossus, a pair of tragically beautiful PlayStation 2 masterpieces. Ueda has been working on a third game, The Last Guardian, for a long time now. The game has been constantly delayed. In late 2011, Sony just stopped announcing release dates. Word also trickled out that Ueda himself had been fired from Sony, though he remained on the project in a freelance capacity. Little was known about the status of the game: What initially seemed like the Apocalypse Now of videogames began to look like vaporware. READ FULL STORY

'The Walking Dead: Assault': iOS game lowers price starting Sunday


This Sunday, The Walking Dead returns to AMC for eight more episodes of zombie-killing mayhem. If you’re feeling the urge to explore further afield in the zombie post-apocalypse, then you’re in luck: starting this Sunday, the iOS game The Walking Dead: Assault will drop in price to $.99, meaning that you can now make your way through the undead-populated South for less than a dollar. The game, available for the iPad, iPhone, and iPad Touch, lets you play as various characters from the comic book series, including Rick, Carl, Glenn, Dale, and Michonne, who fight through undead hordes in parallel to the comic-book timeline. The price drop is just for a limited time. But, as we should all realize by now, life is just for a limited time. Unless you have a katana.

Read more:
Best of 2012: The 10 best game apps

Sony is maybe probably about to announce the PlayStation 4

playstation 4

It’s been a little over six years since Sony released the PlayStation 3. In that time, Sony has seen its place in the videogame industry diminish. Part of that was unavoidable: It would have been impossible for the company to create a device that could live up to the PlayStation 2, which all-but-dominated the first half-decade of this videogame millennium. But Sony also ran afoul of the evolving culture of gaming. The PS3 is a ridiculously high-powered machine, built for the Grand Old Epic games, like God of War or Uncharted or Grand Theft Auto. But the market has shifted. Casual gamers buy their family a Wii or play Angry Birds on their smartphones. Competitive gamers prefer the Xbox 360, with its booming online service. READ FULL STORY

'DmC: Devil May Cry' trades Goth for gorgeous -- EXCLUSIVE PHOTOS

The much-anticipated Devil May Cry reboot generated plenty of buzz when it revealed a drastic makeover for its demon-hunting main character, Dante. However, the bullet-and-blade-slinging protagonist’s new look pales in comparison to the facelift the franchise’s world has received.

Developed by Ninja Theory — a studio that’s proven it knows how to tweak the artist’s palette with visually striking titles such as Heavenly Sword and Enslaved: Odyssey to the West — Devil May Cry benches the Gothic architecture and drab hues of previous entries for a modern-day look bursting with color. Of course, just because they’ve forgone the fire-and-brimstone aesthetic for an eye-popping presentation doesn’t mean the demons Dante faces aren’t still ugly as hell.

For a peek at the title’s eye-candy coated take on the netherworld, spy the exclusive concept art below. READ FULL STORY

A 'Call of Duty' movie will probably never happen


There are some people who still believe in the mad dream of a not-terrible videogame movie. Ubisoft is currently in the process of adapting three of its properties for the big screen. (Lest you doubt them, they’ve already signed Michael Fassbender and Tom Hardy; if they hire somebody named Hemsworth to star in Ghost Recon, they’ll have a Yahtzee!) However, there’s at least one major videogame overlord who couldn’t care less about turning his fabulously successful franchise into a movie. Buried in an intriguing New York Times profile of Activision CEO Bobby Kotick is this intriguing little throwaway line about the Call of Duty franchise:

Call of Duty may look like a movie, but Mr. Kotick has little interest in turning it into one — and has turned down several studios’ requests. He says movies based on video games rarely please devoted fans and could taint the brand. READ FULL STORY

From 'Walking Dead' to 'Assassins Creed III,' the best videogame special editions of 2012

Today’s most popular videogames often come in two flavors: The standard $60 edition or, for super-fans willing to plunk down some extra coin, the special, collector’s, or limited edition. The latter category certainly isn’t for everyone. In fact, their higher price points and penchant for including everything from art books to action figures is something casual fans might find superfluous, and generally limits their appeal to only the geekiest of gamers. However, for that select group of passionate players, there’s nothing cooler than going beyond the gamepad—be it through a behind-the-scenes DVD or mini space marine statue–to become a bit more immersed in their virtual world of choice. For those folks, we offer the following look at the season’s best bonus-brimming, swag-packed, universe-expanding editions.

The year in nostalgia: Reboots, sequels, comebacks, and callbacks to a simpler time

There’s nothing new under the sun — which is just the way Millennials like it.

We’re a generation obsessed with our own recent past, as befits the children of Boomers. Our influence on the entertainment industry is also increasing as we grow older. That’s probably why 2012 was the year that a collective nostalgia for pop culture from the ’90s and even the early ’00s hit in full force. Sure, the year also featured its share of projects inspired by/cribbing from the ’80s or even earlier — we learned it by watching you, Generation X! — but generally speaking, a yearning for the days of Boy Meets World, Titanic, and the Spice Girls has supplanted a yearning for the days of Growing Pains, Journey, and The Breakfast Club.

Here’s a month-by-month rundown of 2012’s most nostalgia-driven moments, from announcements of sequels and reboots to random late night comedy bits. (Tom Hanks recited a slam poem about what?) Though it’s pretty ’90s heavy, even non-Millennials should find something here they get a kick out of — or something that makes them righteously furious. (For many nostalgia hounds, the two go hand in hand.)


And the best videogame of the last 10 years is...

Last week, Entertainment Weekly put together a list of the best videogames since 2002, to mark the very special 10-year anniversary of Spike TV’s Video Game Awards. We asked readers to vote on which game was the absolute, flat-out, number one best game of the past decade. The result was announced live at tonight’s Spike TV VGAs, but in case you missed it, we are proud to award the title of Best Game Since 2002 to… READ FULL STORY

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