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Tag: Videogames (91-100 of 524)

Go medieval in Middle-earth! 'Guardians of Middle-earth' game trailer -- EXCLUSIVE

With The Hobbit: An Unexpected Journey landing on the big screen in less than two weeks, it’s little surprise a new Lord of the Rings videogame is also hitting the market. Rather than serving up the usual movie-tied mediocrity though, Guardians of Middle-earth is a complementary experience more focused on sword-swinging, spell-spitting action than frolicking through the Shire in short-pants.

A multiplayer online battle arena—or MOBA, as us game geeks call it—Guardians pits two teams of five against each other in epic melees that allow players to litter the cobblestones with corpses from behind class-specific weapons and powers. Those who found Lego Lord of the Rings too tame for their tastes should appreciate the opportunity to tear Gandalf a new one with Gollum’s “My Precious” power—something I’m pretty certain you won’t see in the forthcoming film. Check out the exclusive launch trailer below.
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'Transformers: Legends': The Robots in Disguise go mobile! -- EXCLUSIVE TRAILER

After battling it out on the big and small screens in various blockbuster films and thumb-blistering videogames, the Transformers are taking their epic fight to smart-phones. Combining the addictive, strategy-focused play of a collectible card game with the ability to crush giant robots like empty beer cans, Transformers: Legends is aiming to put a fresh spin on the towering titans’ familiar sci-fi saga.

Siding with the Autobots or Decepticons, players can unleash hell behind hundreds of upgradeable metallic menaces when Legends hits like a pavement-buckling punch this holiday season. Before deciding to defend or decimate all mankind from behind your customizable deck though, check out the exclusive trailer below:  READ FULL STORY

The 10 Best Videogames of the Last Decade: Vote for your favorite, and watch it announced live at Spike's VGA Awards!

Top-Ten-Videogames-of-the-Decade

On Dec. 7, Samuel L. Jackson will host the 10th annual Spike Video Game Awards. To mark this monumental birthday, Entertainment Weekly has teamed up with Spike TV to celebrate the videogames that defined the last decade. In the past 10 years, videogames moved decisively into the mainstream of popular culture. The societal impact of major franchises like Call of Duty, or Halo, or Grand Theft Auto arguably supersedes the effect of comparable movie franchises. If anything, Hollywood is more and more taking its cues from videogames. (Sometimes literally. See: Assassin’s Creed: The Movie That Might Not Be Terrible.) READ FULL STORY

'Epic Mickey 2' review: A must-play for the mouse's biggest fans, a maybe for everyone else

2010’s Disney Epic Mickey put players behind the magical paintbrush of the titular mouse and let them loose in Wasteland, a misfit Magic Kingdom of sorts where many of Walt’s forgotten creations went to live out their cartoon existence. While Wasteland and its alt-Disney denizens had faithful Mickey fans singing Zip-A-Dee-Doo-Dah, core gamers were left wishing upon a star…for a more polished experience. Following in the big yellow shoes of its predecessor, Epic Mickey 2: The Power of Two succeeds and suffers in much the same way as the title that spawned it.

Once again Wasteland serves as the ultimate fan-pleasing paradise. Bursting with cool call-outs to characters, attractions, and memorabilia, this twisted take on a traditional Disney theme park provides reason enough for owners of embroidered Mickey ears to grab a gamepad; from alternative versions of classic Disneyland themed areas—the Rainbow Caverns Mine Train-inspired Rainbow Falls and Rainbow Caverns are eye-popping highlights—to a boss baddie based on the Pete’s Dragon Main Street Electrical Parade float, every crack and crevice of Wasteland is dripping with Disney-loving details. Wasteland also receives a pop-off-the-screen visual makeover thanks to the sequel’s support of HD consoles (the original was a lo-def Wii exclusive.)
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In 'Hitman: Absolution,' variety is the spice of death -- EXCLUSIVE look at Agent 47

During a recent sit-down with the developers of Hitman: Absolution—the latest entry in the long-running, throat-slitting series—the game-makers claimed their titular life-taker could snuff out a single target in 10 different ways. As anyone who’s gotten behind the guns and garotte of bar-coded badass Agent 47 already knows, slaying with style to spare is the master assassin’s specialty. Still, siphoning the life from the same target using nearly a dozen different methods seemed like a tall order even for the most skilled contract killer.

With this in mind, I asked Hitman‘s handlers at IO Interactive to offer proof of 47’s diverse death-dealing ways. They not only accepted the challenge, but provided pics of the cold blooded killer doing what he does best. In the following photos, Agent 47 executes his mark—a mid-level mob thug from the game’s Chicago Chinatown-based mission—using 10 separate silent and/or violent strategies. Armchair assassins looking to forge their own creative kill spree will want to set their sites on Absolution, stalking retail shelves now.
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The Nintendo Wii U: A review

The best and worst thing about the Wii U is that you can’t quite figure out just what, precisely, Nintendo’s new console is trying to accomplish. The Wii had a clear-cut gimmick that became a revolution: Motion sensors and Wii Sports contributed to 97 million units shipped. Off-brand pretenders like the Kinect (a legitimate step forward by Microsoft) and the Move (an embarrassing step sideways by Sony) appeared just in time for motion gaming to look passé.

The Wii U is very different. It’s central innovation — the idea that your controller can also be a console unto itself — feels like an attempt to crossbreed two very different strains of videogame culture: The TV-based console games industry (which is ailing) and the smartphone/tablet/handheld-based mobile games industry (which is booming). New Super Mario Bros. U is a game that works equally well on your big HD TV screen or on your GamePad’s touchscreen. That is an impressive achievement, which would be even more impressive if the size of the screen could make New Super Mario Bros. U anything more than helplessly mediocre. READ FULL STORY

'Super Mario,' 'Batman,' 'Nintendo Land': Reviews of new Wii U games!

We spent the weekend with Nintendo’s latest entry into the videogame platform market, the Wii U. Featuring the innovative GamePad — part controller, part tablet — the new system was released Sunday, along with a slew of new games and Wii versions of existing games to go along with it. Below, we review some of the latest Wii U game entries: New Super Mario Bros. U, Nintendo Land, and Batman: Arkham City Armored Edition. READ FULL STORY

'Call of Duty: Black Ops 2' review: A surprisingly refreshing return to the front-lines

The Call of Duty series’ single-player campaigns have always served as appetizers to the multi-player main course. Packed with set pieces and scripted events that could make Bruckheimer blush, they  provide a few hours of forgettable thrills before fans jump online to frag their friends in the face. While the latest installment in the juggernaut franchise, Call of Duty: Black Ops 2, could have followed this same formula, collected a big fat paycheck, and called it a day, its developers at Treyarch have done something unexpected: They changed Call of Duty.

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'Batman: Arkham City': How does the new 'Armored Edition' look on the new Wii U? -- EXCLUSIVE TRAILER

Batman: Arkham CityEW’s top game of 2012 — is back, but this time the Dark Knight’s delivering his bone-crunching brand of vigilante justice on Nintendo’s new Wii U console (out Nov. 18). More than a prettied-up port, the re-branded Armored Edition is utilizing the hardware’s tablet-like GamePad in hopes of putting players under the cowl like never before.

In theory, the controller serves as the caped crusader’s wrist-mounted computer, allowing gamers to manage gadgets, view objectives, examine intel, and navigate Gotham’s labyrinthine map without exiting to an immersion-breaking pause menu. Additionally, a number of gameplay actions, such as steering remote-controlled batarangs, can be handled with the peripheral’s various gyroscopic and touch-screen tricks.

As anyone who’s played motion- and touch-sensitive titles will attest, they can be more frustrating than fun. That said, based on my time behind the GamePad — which had me detonating explosive gel with a few intuitive finger swipes — I’m encouraged the experience will make budding Bats feel more like the Dark Knight than a drunken monkey.

Whether or not these bonus bat-toys will be enough to lure back fans who’ve already cleaned up Gotham’s crime-choked streets remains to be seen, but those craving a sneak peek can spy the exclusive launch trailer below:  READ FULL STORY

'Grand Theft Auto V' trailer: Planes, trains, and exploding automobiles -- VIDEO

One year after the first teaser for Grand Theft Auto V offered an impressionistic, semi-inscrutable look at the game’s faux-SoCal setting, Rockstar Games has released a new trailer for the new entry in its beloved open-world crime series. Set to a pumping electric soundtrack, the trailer introduces you to the game’s three protagonists. Michael, a middle-aged ex-criminal, is living the Ray Winstone Sexy Beast life, sitting by the pool and happily living out his retirement. That won’t last. Then there’s Franklin, a young black man just beginning a life of crime, and also Trevor, who is insane.

As IGN revealed this week, GTAV will let you switch between the three characters  — a radical shift for a series that has always been about single-character epics. If that all sounds too conceptual, the trailer also features a Molotov cocktail, a train crash, and a scene where you drive a car out of a plane mid-flight. READ FULL STORY

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