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Tag: Videogames (91-100 of 528)

'The Walking Dead' dominates Spike's Video Game Awards

The Walking Dead: The Game won five trophies at Spike TV’s 10th annual Video Game Awards, including the top prize of Game of the Year. The downloadable game, based on the hit comic-book series, also earned Telltale Games Studio of the Year. Borderlands 2 won four awards, including Best Shooter, and Journey won three awards, including Best Independent Game.

For the fourth time, Samuel L. Jackson hosted the live event, which also featured appearances from Jack Black and Tenacious D, cast members from the actual Walking Dead, Jessica Alba, and Star Trek‘s Zoë Saldana. Jackson set the tone early, warning the audience and the show’s producers, “Whoever’s in charge of the bleep button, keep your finger ready.” He delivered on his promise, dealing expletives like he had snakes in his carry-on at 30,000 feet.

In between handing out awards, the show was full of first looks and trailers for next year’s biggest games. The first video for South Park: The Stick of Truth debuted, with Cartman assaulting a hobbit. “I’m the wizard, and you’re the dwarf, and you will respect my authority,” he screamed.

For a list of all the winners, click below. READ FULL STORY

'Bioshock Infinite' snap judgment: Taking to the skies, and taking on religion and race

The Game: One of the most highly anticipated games of 2013, BioShock Infinite hopes to do for airships and American Exceptionalism what 2007’s BioShock did for underwater cities and Ayn Rand-ian Objectivism. Which is: Make them really, really cool. The game (for PS3, Xbox 360, and PC, and now due for release on March 26, 2013) is set in 1912, roughly 50 years before the events of BioShock — though I should add that it’s unclear whether these games are even set in the same basic universe. We follow ex-Pinkerton agent Booker DeWitt, as he infiltrates the massive, dazzling floating city of Columbia in order to find and rescue a mysterious woman named Elizabeth, who seems to be at the heart of both the city’s overriding mythology, and its ongoing civil war. The city was founded by a self-styled prophet named Father Comstock, whose loyal followers, keen on keeping Columbia a pure place of worship, are at odds with the violent insurgents known as the Vox Populi. Booker quickly discovers his simple rescue mission is anything but.

What We Played: At a special press preview event on Thursday, I got a good 90 minutes with the game, from the very opening sequence up to right before Booker first finds Elizabeth. READ FULL STORY

'Call of Duty: Black Ops 2' tops $1 billion in 15 days

The newest installment in Activision’s hugely popular Call of Duty series, Black Ops II, has grossed $1 billion in just 15 days, making it the fastest-selling video game of all time.

The previous record-holder, 2011’s Call of Duty: Modern Warfare 3, reached $1 billion in 16 days. Activision would also like to point out that Avatar, the highest-grossing film of all time, took 17 days make as much.


A visit to the 'Far Cry 3' island of insanity -- EXCLUSIVE FIRST LOOK

Far Cry fans who’ve been following the open-world shooter franchise’s forthcoming entry have no doubt heard its postcard-perfect setting is populated by more than a few psychos and sociopaths. Home to sickos of all stripes–from a mow-hawked madman to a self-medicating physician–the exotic locale is the ideal vacation spot…if your name is Benjamin Linus or Doctor Moreau. Based on my recent conversation with Far Cry 3’s producer Dan Hay, however, it seems this colorful cast of crazies represents just one of the threats attempting to turn unsuspecting tourists into permanent island inhabitants.

Describing the title’s fictional Rook Islands as “that place where you can only go if you jump from a plane or you walk for miles to catch a boat that only comes every Tuesdays at two o’clock” Hay elaborates on some of the other dangers players might encounter: “It’s an expansive living world that accounts for all the things you would expect to find in such a place; from insects flying in your face, snakes and rats crawling on your feet and an entire ecosystem that is alive.”

Speaking like a man who maybe takes a bit too much pleasure in scaring the pants off players, Hay continues: “We wanted you to hear the crickets when it got dark, hear the foot falls of a heavy animal in the distance; a komodo dragon, a tiger, a leopard or any of those things that exist in those kinds of places. They are dangerous and can eat you alive, so those sounds will definitely put you in alert.”

While Hay cites Apocalypse Now, Deliverance, and The Road as inspirations for the game’s survival-focused story, he credits everything from Lost to National Geographic in helping he and his team capture what he gravely describes as “that experience of being swallowed by a lush environment and feeling the sweat on the back of your neck.”

So, yeah, sounds like it might take more than a bottle of sun-block to survive this lovely little getaway. Before hitting the beach–and maybe having your face eaten off by a komodo dragon–spy these exclusive screens of Far Cry 3’s sinister take on a Sandals’ resort.

Check out two more images from the game, out Tuesday, below.

That couch might be slightly creepier than the aftermath of an apparent bear-versus-pirate battle.


Image Credit: Ubisoft

This looks perfectly safe. Seriously, go ahead in and have a look around. 


Image Credit: Ubisoft

Follow Matt on Twitter @gamegoat

Go medieval in Middle-earth! 'Guardians of Middle-earth' game trailer -- EXCLUSIVE

With The Hobbit: An Unexpected Journey landing on the big screen in less than two weeks, it’s little surprise a new Lord of the Rings videogame is also hitting the market. Rather than serving up the usual movie-tied mediocrity though, Guardians of Middle-earth is a complementary experience more focused on sword-swinging, spell-spitting action than frolicking through the Shire in short-pants.

A multiplayer online battle arena—or MOBA, as us game geeks call it—Guardians pits two teams of five against each other in epic melees that allow players to litter the cobblestones with corpses from behind class-specific weapons and powers. Those who found Lego Lord of the Rings too tame for their tastes should appreciate the opportunity to tear Gandalf a new one with Gollum’s “My Precious” power—something I’m pretty certain you won’t see in the forthcoming film. Check out the exclusive launch trailer below.

'Transformers: Legends': The Robots in Disguise go mobile! -- EXCLUSIVE TRAILER

After battling it out on the big and small screens in various blockbuster films and thumb-blistering videogames, the Transformers are taking their epic fight to smart-phones. Combining the addictive, strategy-focused play of a collectible card game with the ability to crush giant robots like empty beer cans, Transformers: Legends is aiming to put a fresh spin on the towering titans’ familiar sci-fi saga.

Siding with the Autobots or Decepticons, players can unleash hell behind hundreds of upgradeable metallic menaces when Legends hits like a pavement-buckling punch this holiday season. Before deciding to defend or decimate all mankind from behind your customizable deck though, check out the exclusive trailer below:  READ FULL STORY

The 10 Best Videogames of the Last Decade: Vote for your favorite, and watch it announced live at Spike's VGA Awards!


On Dec. 7, Samuel L. Jackson will host the 10th annual Spike Video Game Awards. To mark this monumental birthday, Entertainment Weekly has teamed up with Spike TV to celebrate the videogames that defined the last decade. In the past 10 years, videogames moved decisively into the mainstream of popular culture. The societal impact of major franchises like Call of Duty, or Halo, or Grand Theft Auto arguably supersedes the effect of comparable movie franchises. If anything, Hollywood is more and more taking its cues from videogames. (Sometimes literally. See: Assassin’s Creed: The Movie That Might Not Be Terrible.) READ FULL STORY

'Epic Mickey 2' review: A must-play for the mouse's biggest fans, a maybe for everyone else

2010’s Disney Epic Mickey put players behind the magical paintbrush of the titular mouse and let them loose in Wasteland, a misfit Magic Kingdom of sorts where many of Walt’s forgotten creations went to live out their cartoon existence. While Wasteland and its alt-Disney denizens had faithful Mickey fans singing Zip-A-Dee-Doo-Dah, core gamers were left wishing upon a star…for a more polished experience. Following in the big yellow shoes of its predecessor, Epic Mickey 2: The Power of Two succeeds and suffers in much the same way as the title that spawned it.

Once again Wasteland serves as the ultimate fan-pleasing paradise. Bursting with cool call-outs to characters, attractions, and memorabilia, this twisted take on a traditional Disney theme park provides reason enough for owners of embroidered Mickey ears to grab a gamepad; from alternative versions of classic Disneyland themed areas—the Rainbow Caverns Mine Train-inspired Rainbow Falls and Rainbow Caverns are eye-popping highlights—to a boss baddie based on the Pete’s Dragon Main Street Electrical Parade float, every crack and crevice of Wasteland is dripping with Disney-loving details. Wasteland also receives a pop-off-the-screen visual makeover thanks to the sequel’s support of HD consoles (the original was a lo-def Wii exclusive.)

In 'Hitman: Absolution,' variety is the spice of death -- EXCLUSIVE look at Agent 47

During a recent sit-down with the developers of Hitman: Absolution—the latest entry in the long-running, throat-slitting series—the game-makers claimed their titular life-taker could snuff out a single target in 10 different ways. As anyone who’s gotten behind the guns and garotte of bar-coded badass Agent 47 already knows, slaying with style to spare is the master assassin’s specialty. Still, siphoning the life from the same target using nearly a dozen different methods seemed like a tall order even for the most skilled contract killer.

With this in mind, I asked Hitman‘s handlers at IO Interactive to offer proof of 47’s diverse death-dealing ways. They not only accepted the challenge, but provided pics of the cold blooded killer doing what he does best. In the following photos, Agent 47 executes his mark—a mid-level mob thug from the game’s Chicago Chinatown-based mission—using 10 separate silent and/or violent strategies. Armchair assassins looking to forge their own creative kill spree will want to set their sites on Absolution, stalking retail shelves now.

The Nintendo Wii U: A review

The best and worst thing about the Wii U is that you can’t quite figure out just what, precisely, Nintendo’s new console is trying to accomplish. The Wii had a clear-cut gimmick that became a revolution: Motion sensors and Wii Sports contributed to 97 million units shipped. Off-brand pretenders like the Kinect (a legitimate step forward by Microsoft) and the Move (an embarrassing step sideways by Sony) appeared just in time for motion gaming to look passé.

The Wii U is very different. It’s central innovation — the idea that your controller can also be a console unto itself — feels like an attempt to crossbreed two very different strains of videogame culture: The TV-based console games industry (which is ailing) and the smartphone/tablet/handheld-based mobile games industry (which is booming). New Super Mario Bros. U is a game that works equally well on your big HD TV screen or on your GamePad’s touchscreen. That is an impressive achievement, which would be even more impressive if the size of the screen could make New Super Mario Bros. U anything more than helplessly mediocre. READ FULL STORY

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