Out this week on Playstation devices, Hohokum is hard to sum up in words. It’s sort of like Snake—the cell phone game we played before anyone knew what a Candy Crush was—except you don’t ever lose, and it takes place in a 2D dreamland full of creatures and landscapes born from the mind of a graphic artist. It’s really quite pleasant even though it doesn’t tell you what you’re supposed to do. Also, it has a pretty sweet soundtrack.
It’s not every day that you see a game like Hohokum coming out on major consoles. So EW reached out to the game’s creators—artist and designer Richard Hogg and developer Ricky Haggett—to talk about their whimsical creation.