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What's a 'Hohokum?' The origins of a strange, relaxing new game


Out this week on Playstation devices, Hohokum is hard to sum up in words. It’s sort of like Snake—the cell phone game we played before anyone knew what a Candy Crush was—except you don’t ever lose, and it takes place in a 2D dreamland full of creatures and landscapes born from the mind of a graphic artist. It’s really quite pleasant even though it doesn’t tell you what you’re supposed to do. Also, it has a pretty sweet soundtrack.

It’s not every day that you see a game like Hohokum coming out on major consoles. So EW reached out to the game’s creators—artist and designer Richard Hogg and developer Ricky Haggett—to talk about their whimsical creation.


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