Bad news for Star Wars game fans: Disney, which purchased the LucasFilm empire late last year for a cool $4.05 billion, has announced that it is closing its LucasArts game-making subsidiary.
The Mouse House will no longer develop LucasArts games internally and will instead license its brands, including Star Wars and Indiana Jones, to external developers.
“After evaluating our position in the games market, we’ve decided to shift LucasArts from an internal development to a licensing model, minimizing the company’s risk while achieving a broader portfolio of quality Star Wars games,” LucasFilm said in a statement released to EW. “We are incredibly appreciative and proud of the talented teams who have been developing our new titles.”
Disney also released a statement, noting that they will explore new ways to incorporate gaming at the merged company. “Disney Interactive looks forward to working with Lucasfilm on new games opportunities that leverage their incredible IP and brings it to life across gaming platforms.”
The move impacts games currently in development by LucasArts. Perhaps most notably, Star Wars 1313, a tech demo of which caused a stir at the E3 2012 electronic entertainment expo last summer, has been scrapped for now, though external licensing of the project remains a possibility.
Follow John on Twitter: @JohnMitchell83
Disney buying Lucasfilm, prepping new ‘Star Wars’ movies for 2015 and beyond — VIDEO
Comic-Con 2013: The Course of the Force strikes back
What ‘Star Wars: Episode VII’ could learn from ‘Star Trek,’ ‘Mission: Impossible,’ and… ‘Blues Brothers 2000’?