The Xbox One hit stores almost a month ago. Launch titles like Ryse and Dead Rising 3 didn’t inspire much confidence, but Microsoft always positioned the Xbox One as a new kind of device: An entertainment console that would unite the disparate media machines in your living room into one glorious voice-operated mega-machine. (It’s the Megazord, basically.) To that end, Microsoft already announced plans to populate Xbox Live with original TV series, including a Halo series executive produced by Steven Spielberg, director of Always and also several other films you may have heard of. READ FULL STORY
Tag: Xbox (1-10 of 10)
According to Microsoft, their new gaming system, Xbox One, has sold 1 million units worldwide during the first 24 hours of being on the market. The new gaming system has already sold more units on its first day than the Xbox 360 did when it came out in 2005.
Additionally, the new console’s first-day figures are comparable to that of its rival: Sony’s PlayStation 4, which was released in the U.S. and Canada just one week prior, also sold 1 million units in North America within the first 24 hours of being on the market.
The new record-high number of units sold in Xbox One’s first 24 hours has also had a direct effect on the number of people playing the new gaming console’s video games. Microsoft is also reporting that since going on the market, there have been 60 million zombies killed in Dead Rising 3, more than 3.6 million miles driven in Forza Motorsport 5, and more than 8.5 million enemies defeated in Ryse: Son of Rome.
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Long before Sony’s PlayStation 4 landed on the front lines of the next-gen console war earlier this month, it was decided it would be a gamer-focused platform, while Microsoft’s Xbox One would be an all-in-one entertainment device. Due in no small part to the latter’s early — but later-reversed — unpopular policies regarding used games and an always-online connection, as well as Microsoft’s own marketing, this was, for better or worse, the defining distinction made between the two boxes.
It’s ironic, then, that I’ve had more fun with the Xbox One’s first-party launch lineup than I had with the titles that debuted alongside Sony’s dedicated gaming console. As with the competition, the Xbox One has no Halo-like killer app. Its trio of triple-A entries — Ryse: Son of Rome, Dead Rising 3, and Forza Motorsport 5 — however, make a more convincing case for the power of next-gen gaming than Sony’s pair of big-budget day-one offerings Killzone: Shadow Fall and Knack.
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This was supposed to be a good summer for Microsoft. Last month they introduced the Xbox One, their next-generation console. It should have been a publicity win for the company. Unfortunately, the Xbox One came with some curious design specifications: A required always-on internet connection, the inability to sell or trade or indeed even technically own your videogames, the possibility that the Kinect would be always on watching you and gathering information on you for our robot overlords. Turns out that gamers don’t actually want a weird Orwellian surveillance device in their living room — especially not one that costs $499, $100 more than Sony’s Playstation 4. READ FULL STORY
This year’s Electronic Entertainment Expo (E3) marked an exciting moment for the videogame industry. New consoles. New blockbuster titles. Long-awaited sequels. What follows is a list of the 15 most exciting games I saw this year. I got hands-on time with most of them, but it’s important to remember that playing videogames at E3 is not the same as actually playing the videogames. At E3, you’re staring at the most expensive TV screens corporate money can buy, while various company reps urge you on and assure you that you’re much better at the game than all of the other journalists they’ve seen that day. (One developer assured me I was doing great after I died for the fifth time in two minutes.) With that in mind, each of these games comes with an addendum: What could go wrong between now and when the game is actually released?
15. Killzone: Shadow Fall
The franchise about futuristic space dudes with futuristic space guns gets a next-gen makeover. I’ve never been a Killzone fan. In fact, I couldn’t pick out the first three games from a lineup of futuristic-space-gun shooters. But the level I played through offered a fascinating array of possible tactical decisions. Also, this was The Year of the Ziplines at E3, and Shadow Fall lets you fire a zipline anywhere you want. (Playstation 4, End of 2013)
What Could Go Wrong: The title Killzone: Shadow Fall sounds like a straightfaced parody of a contemporary futuristic-space-gun videogame, and what little I could glean of the plot sounded like boilerplate from the post-Gears of War era.
14. Mariokart 8
After many months of hype and rumors, Nintendo’s biggest franchises were mostly no-shows at this year’s E3 — unless you consider an HD remake of an old Zelda game a new development (it isn’t) or you think Super Mario 3D Land is even close to Super Mario Galaxy (it ain’t.) But the new Mariokart offers some intriguing twists on the two-decade-old formula, with the ability to drive on walls. Also, the levels are so pretty in HD. (Wii U, Spring 2014).
What Could Go Wrong: It’s the same old Mariokart, except this time it’s on a console you still don’t feel like buying.
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While in years past, it’s been new games and high-drama cinematic effects we were most excited about in the videogame world, as this year’s E3 comes to a close, it’s the prospect of new consoles and new technology that we’re most looking forward to. How will the way we play games change in the coming months and years? What does the future look like for Nintendo’s Wii and Wii U, Sony’s Playstation, and Microsoft’s XBox – not to mention indie platforms and newcomers like the Ouya?
While the Wii U’s had a hard time catching on (in part, as EW’s Darren Franich reports, due to the lackluster games it was launched with), Nintendo returned to E3 this year with a new outlook on its offerings. Sony and Microsoft, however, stole the show with big upcoming releases. Sony’s PlayStation 4 will sell for $399 and offers advancements for hardcore games, including a streaming service that allows gamers to stream, rather than download, older games. Microsoft’s XBox One ($499), which was announced before E3, made its splash by showcasing new games. Both new consoles will be released around Holiday 2013. And then a little independent, $99 Kickstarter-funded box called the Ouya (on sale later this month), which streams independent games to its own console, staged a non-E3 event that got them in some trouble with the LAPD — but earned them plenty of buzz in the gaming world. Where will you put your money once the upcoming new iterations are released?
Take the poll below and discuss the new advances in videogame tech in the comments!
1. The videogame industry trends brash and macho. This is partially because the industry spent most of the last decade making hilarious billions of dollars, and partially because the industry mostly constitutes a gigantic dude-frat of workaholic nerds. Of the three major videogame companies right now, none is brasher or more macho than Microsoft. Their Xbox became a powerhouse off the back of games like Halo and Gears of War and Left 4 Dead and infinite Calls of Duty played on the robust Xbox live system. It’s difficult to generalize about consoles — or at least, the consoles not designed by Nintendo in the last decade — and it’s worth pointing out that Braid, the artiest of indie games in our arty-indie game golden era, debuted on the Xbox Live Arcade. But put it this way: I don’t think anyone has ever considered the Xbox beautiful. Unless you think tanks are beautiful. More on tanks later. READ FULL STORY
Microsoft is finally joining the eighth generation of videogame consoles — and its system is meant to make every other system obsolete. Meet the Xbox One, described alternately (and often simultaneously) as “instant,” “simple,” “complete,” “interactive,” and “personalized.” It’s apparently equal parts computer, console, and TV, continuing the tectonic technological conjoining that was kickstarted three generations ago with the Playstation.
In an hour-long launch event today, Microsoft unveiled Xbox One and its many new features, some of which are scintillating and some of which are silly. It also debuted some exclusive partnerships (Spielberg! Call of Duty!), almost all of which are potentially awesome. The highlights, below:
Will Xbox mark the spot once again for Microsoft?
The company is set to reveal the next generation of its Xbox entertainment console during a presentation Tuesday at its headquarters in Redmond, Wash.
It’s been eight years since the launch of the Xbox 360. The original Xbox debuted in 2001, and its high-definition successor premiered in 2005.
For the past two years, Microsoft has led the gaming industry in console sales with the Xbox 360. In April alone, consumers spent $208 million on Xbox hardware, software and accessories, more than rival consoles from Nintendo and Sony, according to market research firm NPD Group. READ FULL STORY
Activision is trading Modern Warfare for Ghosts.
The video game publisher announced Wednesday that the next installment in its successful Call of Duty franchise will be titled Call of Duty: Ghosts and feature a new story and characters.
Activision Blizzard Inc. said Ghosts will be released Nov. 5 for PC, PlayStation 3, Xbox 360 and next-generation consoles.
The game is being developed by Infinity Ward, the Encino, Calif., studio that created the original Call of Duty and reignited the military first-person shooter franchise with 2007′s Call of Duty 4: Modern Warfare and its two sequels. READ FULL STORY
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