You hear one phrase every five minutes at E3 this year: “open world.” The sandbox-style of gameplay sets the player down in a large digital environment and lets them explore; essentially, the whole game is one gigantic level, usually with a linear narrative strewn with dozens/hundreds of mini-games and unique interactions. The genre has a long history: Popularized by Grand Theft Auto, perfected by The Elder Scrolls, deconstructed by Shadow of the Colossus, vulgarized by Saint’s Row. But at E3 2013, it’s almost surprising to find a game that doesn’t trumpet a gigantic in-game universe. No less a seer than Jonathan Blow — creator of indie-game masterpiece Braid and semi-controversial industry wiseman — called this “The E3 of Open Worlds.” (He told me that in the middle of a demo for his new game. Which has an open world.) READ FULL STORY
Tag: Videogames (31-40 of 503)
Since Disney shut down LucasArts — the Star Wars creator’s videogame arm — earlier this spring following the Disney-LucasFilm merger and announced that mega-developer Electronic Arts would take over the franchise, one of the biggest questions has been what a new Star Wars videogame will look like. Monday at E3, fans and industry experts got the first glimpse of the next generation of Star Wars videogames — and they’re coming from a familiar place. DICE, the studio behind popular first-person shooter game Battlefield, will helm the new series titled Star Wars: Battlefront at Electronic Arts.
EA tweeted the news:
While we don’t know much yet, it looks like things are still freezing on what we can only assume to be the planet Hoth in the (very brief) teaser trailer below:
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Every year, the videogame industry assembles in Los Angeles for the Electronic Entertainment Expo, better known as E3. The industry as a whole trends towards hyperbole: Everything promises to change everything, whether it’s a new system, a new software update, a new motion-capture device, or even just the newest sequel-spinoff in a franchise about shooting things controlled by foul-mouthed fifth graders in Kentucky. But it’s not hyperbole to say that this year’s E3 is arriving at a climactic moment of radical evolution for the industry. Here are the six big questions we have going into E3 this year: READ FULL STORY
Microsoft is finally joining the eighth generation of videogame consoles — and its system is meant to make every other system obsolete. Meet the Xbox One, described alternately (and often simultaneously) as “instant,” “simple,” “complete,” “interactive,” and “personalized.” It’s apparently equal parts computer, console, and TV, continuing the tectonic technological conjoining that was kickstarted three generations ago with the Playstation.
In an hour-long launch event today, Microsoft unveiled Xbox One and its many new features, some of which are scintillating and some of which are silly. It also debuted some exclusive partnerships (Spielberg! Call of Duty!), almost all of which are potentially awesome. The highlights, below:
As if Google image search wasn’t already enough of a time suck, now it can pull you into playing games. Well, one game in particular: Old school arcade fave Breakout.
To commemorate the 37th anniversary of Breakout, created by Atari, Inc., Google is rewarding anyone who types “atari breakout” into its image search with a playable Breakout game, rearranging the search results into multi-colored blocks reminiscent of the 1976 game.
The hidden nod to Breakout follows Google’s recent Seinfeld-themed Easter egg that greeted anyone searching for “Festivus” last December.
Activision is trading Modern Warfare for Ghosts.
The video game publisher announced Wednesday that the next installment in its successful Call of Duty franchise will be titled Call of Duty: Ghosts and feature a new story and characters.
Activision Blizzard Inc. said Ghosts will be released Nov. 5 for PC, PlayStation 3, Xbox 360 and next-generation consoles.
The game is being developed by Infinity Ward, the Encino, Calif., studio that created the original Call of Duty and reignited the military first-person shooter franchise with 2007′s Call of Duty 4: Modern Warfare and its two sequels. READ FULL STORY
Rockstar’s upcoming Grand Theft Auto V lets you control three different characters, and the newest trailer introduces the leads. Michael is a family man. Franklin is trying to escape life on the streets. Trevor is crazy. Together, they embark on an open-world American Dream crime odyssey. The game allows you to switch between the three of them — a mechanic that the trailer imitates, allowing you to choose which character you want to learn about first. Also, there are planes, helicopters, impressive-sized couches, and strip clubs. But like metaphorical strip clubs. And the metaphor is America. Watch the trailer: READ FULL STORY
Nintendo announced a new entry in the Legend of Zelda series today. Good news: It’s a sequel to A Link to the Past, which is generally considered one of the flat-out best games ever made. Less-good-news: This is not the long-rumored Wii U HD Zelda game, but rather, a retro-ish 3DS adventure which imitates the top-down view of the original game. Nintendo released a video of the 3DS Zelda, which looks pretty nifty. You can watch it below — the game is currently slated to hit stores near the end of 2013. READ FULL STORY
There aren’t many games that feature Mexican culture, and even fewer that do so in a positive light; they tend to focus on drug cartels and gang members (see Army of Two: The Devil’s Cartel, where you basically blow up Mexico). So a game like Guacamelee!, a bright and cheery celebration of Mexican folklore, really stands out. The game stars Juan Aguacate, an ordinary agave farmer who sets out an epic quest to rescue El Presidente’s daughter after she is kidnapped by the evil charro skeleton Carlos Calaca.
It’s not really a spoiler to say that Juan as-we-know-him is pretty much destroyed right away, but he soon finds a magical luchador mask that grants him superpowers and the ability to hop between the world of the living and that of the dead, which looks like stunning dia de los muertos art come to (un)life. Guacamelee! is a love letter to 16-bit video games, with charming references to Mario, Zelda, and Metroid in particular, from which it takes its greatest inspiration but adds its own unique spin.
The game starts out simply enough with basic melee-based combat but quickly ramps up as Juan gains new wrestling moves that open up the game. Each ability is color-based and can be used to break corresponding color blocks that reveal new areas. Enemies also have color shields, so you have to fight strategically to break them down before you can do any damage. Additionally, some enemies and platforms exist only in the land of the living or the land of the dead, requiring you to switch to the appropriate dimension on the fly. This seems like a lot to manage, but the controls are so tight and perfect that you always feel in control, even as you’re using almost every button on the controller.
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The post-apocalyptic videogame The Last of Us has been hotly anticipated for over a year now, and not just because people nowadays seem to really love post-apocalyptic anything. Coming from the same studio that created Uncharted, Last of Us looks to retain that franchise’s cinematic action-adventure vibe. (Curiously, the second game this year where Troy Baker voices a gruff protagonist in charge of protecting a mysterious young girl.) A new trailer for Last of Us played during The Walking Dead last night, and today an extended (and somewhat NSFW) trailer hit the internet. Check out the TV spot below: READ FULL STORY
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