Press Pause is a weekly column that takes a look at the biggest releases and news in the video game industry.
The old adage that consumers should vote with their wallets seems to finally be sticking with video game players.
November is often a busy month for releases; publishers pack it with games they hope will be big holiday sellers and receive plenty of critical praise. More than 15 major releases debuted between Nov. 11 and Nov. 18 this year alone—enough to last any gamer not just the month, but probably an entire year or two.
But a strange thing happened over the weekend: A re-release of a 2008 Japanese role-playing game became the highest-selling game on Steam, gaming’s most widely-used digital distribution network. Though not even the game’s publisher anticipated such a reception, it’s emblematic of how ridiculous the year-end rush has become.