Image Credit: © & TM Lucasfilm, Ltd
When I say that it’s time for us to stop caring so much about Star Wars, I want you to understand: When I was a kid, my obsession with Star Wars was all-encompassing. I had the original trilogy memorized — not just the lines, but the sound effects. I had a massive collection of Star Wars action figures: the Ewok village, the Y-Wing fighters, the Empire Strikes Back-era rendition of Han Solo, when he was wearing that awesome blue jacket. I collected Star Wars comics, Star Wars fan magazines, Star Wars T-shirts. I lost track of how many times I played through Shadows of the Empire on my Nintendo 64. In fifth grade, I had only one real goal in life: To write a series of books for the Star Wars Expanded Universe. The books were going to star Davin Felth, the stormtrooper who says “Look sir, droids!” in the first movie. (I can’t tell you why, exactly, I was so fascinated by such a minor character. Maybe it was his initials.)
What I’m trying to say is that Star Wars simply was my childhood. I didn’t have many friends, and I couldn’t play sports, so my obsession was splashed with a massive dollop of yearning. I wanted so badly to live in the Star Wars universe. Which meant that, for a young me, George Lucas was more than just my idol: He was a walking representation of transcendence.
And, as it happened, I wasn’t the only one who felt that way: READ FULL STORY »



Star Wars fans, prepare to connect with The Force in a kinectic way. On Monday, Microsoft Studios and LucasArts will formally announce the first Star Wars video game for Kinect, Microsoft’s hands-free, your-body-is-the-controller playing experience for the Xbox 360. Simply called Kinect Star Wars, the game is intended for all ages and will hit stores this winter. Microsoft will preview the game this at E3 (aka the Electronic Entertainment Expo), the video game industry’s annual confab at the Los Angeles Convention Center. Check out the trailer for a peek at the game and the gameplay:








