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Tag: Star Trek (21-30 of 171)

When worlds collide: J.J. Abrams visits the set of 'Downton Abbey'

(Let’s hope he didn’t drive there.)

While gallivanting around Europe to promote Star Trek Into Darkness, J.J. Abrams apparently stopped by one of Britain’s most famous fictional estates: Downton Abbey, home of enough ominous musical cues and mysteries to be, well, a J.J. Abrams creation. Here’s the man himself, mixing something in the kitchen under the watchful eye of Mrs. Hughes (a.k.a. actress Phyllis Logan):


'Star Trek' Poster Project: Do you want 'Spock's Brain' on your wall?

Acclaimed artist/designer Juan Ortiz continues his great commission to express his Star Trek love by creating retro pulpy movie posters for every single episode of Star Trek: The Original Series. This month’s batch includes “Requiem of Methuselah” (season 3, episode 19), a Trek gloss on Shakespeare’s The Tempest, in which the crew of the Enterprise becomes afflicted with ADHD Rigellian Fever and has to score some Ritalin Ryetalyn from an immortal named Flint; and “Spock’s Brain” (season 3, episode 1), which is considered one of the stupidest episodes of ST:TOS ever. (“Brain and brain! What is brain!?”)

Wrote Leonard Nimoy in I Am Spock: “Frankly, during the entire shooting of that episode, I was embarrassed — a feeling that overcame me many times during the final season of Star Trek.” Smart looking print, though. READ FULL STORY

'Star Trek' creator's son: The Enterprise's best destiny is TV and online, not movie screen

It was almost 50 years ago that Gene Roddenberry began developing Star Trek and its tales of the ever-rational United Federation of Planets (which values connection and communication above conquest) and noble, shining Starfleet (which devotes its powerful engines to exploration and insight).

Those concepts launched one of the most persistent mythologies in American pop culture (on television alone there have been six series with 700-plus episodes over 30 years) and they seem to echo also in Trek Initiative, a just-announced venture from Roddenberry Entertainment that is taking a Starfleet approach to the a unruly universe known as the Internet.

“We have wanted to do something to unite all of the fans for years,” says Rod Roddenberry, son of the late Star Trek creator. “There’s tons of information out there. We don’t need to provide content, we just need to unite them. Whether it’s fan films, fan fiction, just people connecting to talk about the future … we wanted to provide a place where people from all walks of life can connect over a passion for Star Trek or a passion for the future.”

Announced at the Chicago Comic & Entertainment Expo, Trek Initiative is a sleek new portal that aims to connect and curate the vast amount of Starfleet content that fills the cyber constellations. The site represents the new partnership of Roddenberry Entertainment and Wikia, which is already in Federation space in a big way — its Memory Alpha is among its 31 Star Trek sites representing 11 languages, 165,000 pages and 9.4 million page views per month. READ FULL STORY

Zachary Quinto heads to Broadway for 'Glass Menagerie'

Another Tennessee Williams masterpiece is coming to Broadway and it’s bringing Zachary Quinto and Cherry Jones along for the ride.

Producers Jeffrey Richards said Thursday he’ll transfer the American Repertory Theater’s production of The Glass Menagerie to New York for a 17-week engagement starting this September.

Quinto, who plays Spock in the Star Trek reboots and wowed audiences in a recent off-Broadway production of Angels In America, will be making his Broadway debut as Tom.

Jones, the two-time Tony Award winner for Doubt and The Heiress who played President Allison Taylor in the TV series 24, will play Amanda Wingfield. READ FULL STORY

'Star Trek' phaser sells for $231,000 at auction

Never underestimate the power of geeks with high credit limits.

CNN reports that a phaser rifle used by William Shatner’s Captain Kirk on the original Star Trek sold for a whopping $231,000 at this year’s Hollywood Legends auction — and that’s in modern-day currency, not inflated future dollars. The one-of-a-kind fake weapon was designed for Star Trek‘s second pilot. Auctioneers expected it to go for about $50,000. Instead, somebody forked over enough money to buy a three-story, four-bedroom house in Pittsburgh for the toy.


With J.J. Abrams out, who should direct the next 'Star Trek' movie?

Producer Bryan Burk has been J.J. Abrams’ behind-the-scenes wingman since the Alias days, so it’s worth paying close attention when he idly muses about a possible release date for the next Star Trek movie. That’s exactly what happened in the middle of an interview with Digital Spy. When asked about a possible release date for a sequel to this May’s Into Darkness, Burk said that — although there’s no specific release date — the team is “definitely talking about the next one…. We don’t want to wait four years.” Since 2016 marks the franchise’s 50th anniversary, it seems like a logical year to debut a new film. All Burk said is that 2016 will be “a big year to celebrate, hopefully.” READ FULL STORY

'Star Trek: The Video Game' and Gorn supremacy

This is a big year for all lifeforms in Federation space — the Hollywood film franchise returns in May with Star Trek Into Darkness and then Star Trek: The Video Game seeks out new brand frontiers with its April arrival — but no alien race is heating up more than the cold-blooded Gorn, represented above by their rapacious leader.

In the original Trek series, the alien reptile hegemony was represented by but one individual, the menacing captain of a Gorn ship who tussled with Starfleet Captain James T. Kirk in a 1967 episode called “Arena.” That was it for the Gorn on the ABC series; the Vulcans, Klingons and Romulans (the glamour aliens in the Star Trek universe) showed up again and again but the Gorn never got a callback and were cast off like old snakeskin — well, if snakes were made of stiff rubber.


'Star Trek' poster project tackles runaway asteroids, Cold War anxiety, T-shirts -- EXCLUSIVE

Artist Juan Ortiz continues to produce compelling reasons for the most ardent Star Trek fans to convert their basements or garages into home art galleries: His ongoing project to create movie posters — done in a style that evokes mid-century sci-fi novels and vintage geek pulp — for every single episode of Star Trek: The Original Series continues.

This week, CBS Studios and Quantum Mechanix are releasing four more prints, including Ortiz’s take on an episode with a title that’s just marvelous mouthful: “For the World is Hollow and I Have Touched the Sky.” READ FULL STORY

'Star Trek': Leapin' lizards, it's Gorn Day -- FIRST LOOK

Pssst. Hey. Yeah, you. You wanna see some Gorn?

Star Trek: The Video Game arrives April 23 with big ambitions and a complicated heritage, but really, the thing we want know about the most is the Gorn. To recap, the Gorn are a nasty race of reptilian brutes who were famously introduced on the original Star Trek television series in “Arena,” the classic episode that first aired in January 1967. You might remember the epic battle between Capt. James T. Kirk (the T stands for “torn-shirt”) and the syrup-slow captain of a Gorn ship (played by some dude in a rigid rubber suit). Classic stuff whether you love it this much or hate it this much or can in fact no longer tell the difference.

The Gorn get their widest Starfleet spotlight ever with the new game — it creates a fuller portrait of this cold-blooded conqueror race — and that’s why we’ve decided that today is Gorn Day and the first installment of Get to Know Your Gorn series…


'Star Trek' is born again (and Gorn again) with new video game

It’s the kind of paradox that Mr. Spock finds fascinating — and the type of unmet challenge that Capt. James T. Kirk can’t resist: No franchise has a longer history with video game fans than Star Trek, but to today’s Xbox 360 and Playstation 3 audiences it’s a brand that might as well be lost in space.

That may change with the April 23 release of Star Trek: The Video Game (available for Xbox 360 and PlayStation 3 as well as a Microsoft Windows PC version), which seeks a new commercial frontier for a brand that is heavy on heritage but light on contemporary credibility. The project also represents a traditional Hollywood power boldly going where it has never gone before: Star Trek: The Video Game represents the first major console game ever financed and released by Paramount Pictures, a historic studio that had licensed properties out in the burgeoning marketplace.

“For us it represents a huge investment in Star Trek,” says Brian Miller, Paramount’s senior vice president of brand marketing and the executive producer of the game. “We’re all gamers and we wanted to make sure the game was a triple-A game, something Star Trek deserves and frankly may not have gotten for the last several decades.”

During a limited test session on the Paramount lot, the game (which was developed by Digital Extremes of Unreal and Bioshock fame) was dynamic and engaging and as aesthetically satisfying as the 2009 film that provides its foundation. That film, directed by J.J. Abrams, presented (for the first time on screen) a new ensemble in the classic roles introduced by the 1966-69 television series. That new crew — led by Chris Pine (Kirk), Zachary Quinto (Spock), Zoe Saldana (Lt. Nyota Uhura), Karl Urban (Dr. Leonard “Bones” McCoy), John Cho (Lt. Hikaru Sulu), Anton Yelchin (Ensign Pavel Chekov), and Simon Pegg (Chief Engineer Montgomery “Scotty” Scott) – all lend their voices to the game.

This crew ensemble is the first Trek crew to grow up in the full-swing video game era and they were engaged in a big way by the possibilities of the project. Some, such as the irrepressible Pegg, were eager to come to recording sessions with improv and extra energy. It had been watching Abrams and the cast at work on the 2009 film, in fact, that inspired Paramount to set a new course into the video game universe.

NEXT: A game as Trek canon?


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