PopWatch Entertainment Weekly's PopWatch Blog

Tag: Playstation (1-10 of 13)

From 'Killzone' to 'Resogun': We rank the top new PS4 games

The PlayStation 4 launched last week with 23 titles (including downloadable and free-to-play games), and after putting the system through its paces for a week, it’s clear there’s no killer app that you must play right now. Many of the launch titles are upgraded ports of multiplatform games that already released on PS3 and Xbox 360, some more improved than others. But for those who are taking the next-gen plunge, there are definitely some solid titles that are well worth your time. Here are our favorite PS4 games available now that should get you through the holidays.
READ FULL STORY

Sony tells you how to fix PS4's 'blinking blue light of death'

Sony’s PlayStation 4 hit the market just last week, and while the new console sold exceedingly well, it isn’t without some glitches. Soon after its release, customers started writing in to Sony’s PlayStation support complaining about what is being dubbed the “blinking blue light of death,” an error that occurs when owners of the console try to power it up.

Now, CNN is reporting that Sony reps have responded to the issue by releasing a detailed troubleshooting guide to fix the problem. The guide states that the problem could be related to issues with the console’s power supply, hard drive, or connection to an incompatible television.

The possible fixes listed include updating your TV software and even turning the console off and then back on again. (Did the IT Crowd writers come up with the troubleshooting guide?)

When news of the glitch first spread, Sony told media outlets that they were aware that “a handful of people have reported the issue” but also maintained that the number of systems experiencing the problem was less than 4,000 out of 1 million units shipped.

Glitches aside, the PlayStation 4 has received positive reviews overall from critics. Read EW’s review here.

PlayStation 4 sales top 1 million in first day

If you haven’t gotten your hands on a PlayStation 4 yet, good luck tracking one down now: Sony announced Sunday that more than 1 million of the new gaming systems were sold in the first 24 hours they were on shelves.

At a price point of $399, the PlayStation 4 went on sale at midnight on Thursday.

“PS4 was designed with an unwavering commitment to gamers, and we are thrilled that consumer reaction has been so phenomenal,” Andrew House, Sony Computer Entertainment president and group CEO, said in a statement Sunday. “Sales remain very strong in North America, and we expect continued enthusiasm as we launch the PlayStation 4 in Europe and Latin America on November 29. We are extremely grateful for the passion of PlayStation fans and thank them for their continued support.”

PS4′s first day of sales also attracted some attempted thefts: Yahoo! reports that two people were arrested in Bakersfield, Calif., for trying to steal someone’s console.

Check out EW’s review of PlayStation 4.

PlayStation 4 fires a powerful first shot in the next-gen console war -- REVIEW

Back at their February press conference in NYC, Sony took the stage — almost tentatively — to reveal their next-generation PlayStation 4 platform. Having not released a new home console in nearly seven years, they were re-entering a competitive landscape that had changed considerably since the PlayStation 3 landed, rather ungracefully, in 2006. Having dominated the pre-PS3 era — putting 155 million-plus PS2s in living rooms — they were now facing an audience they no longer knew, one that’d become increasingly content to flail their limbs in front of Nintendo’s Wii and fling birds at pigs on smartphones and tablets. Couple this shift to more casual fare with PS3’s rough start, and their gaming-dedicated PS4 seemed like a risk.

By the time Sony’s E3 press conference rolled around this past summer, though, they weren’t just riding high on enthusiastic fan feedback and positive buzz, they looked like legit rock stars in light of Microsoft’s early Xbox One marketing missteps. In less than six months, their trepidation had transformed into a confident swagger, one that sticks with them as the PS4 arrives first to the next-gen war’s front line. As a gamer who’s been enjoying the pastime since doing so required tethering a TV to a Telstar — Google it, kids! — I’m happy to report the PS4 is well-positioned to deliver on its console-for-gamers promise.
READ FULL STORY

The most exciting games at E3 2013...and everything that might be wrong with them

This year’s Electronic Entertainment Expo (E3) marked an exciting moment for the videogame industry. New consoles. New blockbuster titles. Long-awaited sequels. What follows is a list of the 15 most exciting games I saw this year. I got hands-on time with most of them, but it’s important to remember that playing videogames at E3 is not the same as actually playing the videogames. At E3, you’re staring at the most expensive TV screens corporate money can buy, while various company reps urge you on and assure you that you’re much better at the game than all of the other journalists they’ve seen that day. (One developer assured me I was doing great after I died for the fifth time in two minutes.) With that in mind, each of these games comes with an addendum: What could go wrong between now and when the game is actually released?

15. Killzone: Shadow Fall
The franchise about futuristic space dudes with futuristic space guns gets a next-gen makeover. I’ve never been a Killzone fan. In fact, I couldn’t pick out the first three games from a lineup of futuristic-space-gun shooters. But the level I played through offered a fascinating array of possible tactical decisions. Also, this was The Year of the Ziplines at E3, and Shadow Fall lets you fire a zipline anywhere you want. (Playstation 4, End of 2013)
What Could Go Wrong: The title Killzone: Shadow Fall sounds like a straightfaced parody of a contemporary futuristic-space-gun videogame, and what little I could glean of the plot sounded like boilerplate from the post-Gears of War era.

14. Mariokart 8
After many months of hype and rumors, Nintendo’s biggest franchises were mostly no-shows at this year’s E3 — unless you consider an HD remake of an old Zelda game a new development (it isn’t) or you think Super Mario 3D Land is even close to Super Mario Galaxy (it ain’t.) But the new Mariokart offers some intriguing twists on the two-decade-old formula, with the ability to drive on walls. Also, the levels are so pretty in HD. (Wii U, Spring 2014).
What Could Go Wrong: It’s the same old Mariokart, except this time it’s on a console you still don’t feel like buying.
READ FULL STORY

E3: Which new console are you most excited about? -- POLL

e3-xbox-one-ps4.jpg

While in years past, it’s been new games and high-drama cinematic effects we were most excited about in the videogame world, as this year’s E3 comes to a close, it’s the prospect of new consoles and new technology that we’re most looking forward to. How will the way we play games change in the coming months and years? What does the future look like for Nintendo’s Wii and Wii U, Sony’s Playstation, and Microsoft’s XBox – not to mention indie platforms and newcomers like the Ouya?

While the Wii U’s had a hard time catching on (in part, as EW’s Darren Franich reports, due to the lackluster games it was launched with), Nintendo returned to E3 this year with a new outlook on its offerings. Sony and Microsoft, however, stole the show with big upcoming releases. Sony’s PlayStation 4 will sell for $399 and offers advancements for hardcore games, including a streaming service that allows gamers to stream, rather than download, older games. Microsoft’s XBox One ($499), which was announced before E3, made its splash by showcasing new games. Both new consoles will be released around Holiday 2013. And then a little independent, $99 Kickstarter-funded box called the Ouya (on sale later this month), which streams independent games to its own console, staged a non-E3 event that got them in some trouble with the LAPD — but earned them plenty of buzz in the gaming world. Where will you put your money once the upcoming new iterations are released?

Take the poll below and discuss the new advances in videogame tech in the comments!

READ FULL STORY

The State of Playstation: 23 ways of looking at Sony's E3 presentation

The-Order-1886.jpg

1. There is a general perception that the Playstation 3 was not the winner in the dying videogame generation. This is not to say that it lost. The Playstation 3 produced some of the most beautiful games ever created. It is a high-powered machine. The freaking Air Force used it to create a freaking supercomputer. But it didn’t have the mass appeal of the Wii or the swagger of the Xbox 360. It was merely excellent. The Playstation 2 was excellent, also, but it utterly defined its generation. In a weird way, even if the sales tell a different story, Sony is coming into this E3 as an underdog. READ FULL STORY

Review: Guacamelee! is a tasty mix of combat and platforming

guacamelee-01.jpg

There aren’t many games that feature Mexican culture, and even fewer that do so in a positive light; they tend to focus on drug cartels and gang members (see Army of Two: The Devil’s Cartel, where you basically blow up Mexico). So a game like Guacamelee!, a bright and cheery celebration of Mexican folklore, really stands out. The game stars Juan Aguacate, an ordinary agave farmer who sets out an epic quest to rescue El Presidente’s daughter after she is kidnapped by the evil charro skeleton Carlos Calaca.

It’s not really a spoiler to say that Juan as-we-know-him is pretty much destroyed right away, but he soon finds a magical luchador mask that grants him superpowers and the ability to hop between the world of the living and that of the dead, which looks like stunning dia de los muertos art come to (un)life. Guacamelee! is a love letter to 16-bit video games, with charming references to Mario, Zelda, and Metroid in particular, from which it takes its greatest inspiration but adds its own unique spin.

The game starts out simply enough with basic melee-based combat but quickly ramps up as Juan gains new wrestling moves that open up the game. Each ability is color-based and can be used to break corresponding color blocks that reveal new areas. Enemies also have color shields, so you have to fight strategically to break them down before you can do any damage. Additionally, some enemies and platforms exist only in the land of the living or the land of the dead, requiring you to switch to the appropriate dimension on the fly. This seems like a lot to manage, but the controls are so tight and perfect that you always feel in control, even as you’re using almost every button on the controller.
READ FULL STORY

Sony announces Playstation 4 for Holiday 2013

Controller-PS4

When it came time to announce their next-generation Playstation console, Sony did not hesitate. The introduction of the Playstation 4 occurred at a media-packed event in New York, which featured appearances by some of the greatest, most popular, and most self-important videogame creators in the world. They showed off a slate of games that ran the gamut from “exciting” and “visually stimulating” to “confusing” and “wait, so Killzone is still happening?”

The presentation was, in some ways, a bold refutation of Nintendo’s Wii U — Sony made a point of stressing that it had involved third-party developers in the process of crafting the Playstation 4. But this gaming generation wasn’t kind to Sony. The Playstation 2 was a culture-impacting, boundary-bursting force of nature; the Playstation 3 was a high-powered machine with great games that had a hard time competing with the muscular Xbox 360 and the mass-appeal Wii. So, there came the inevitable moment in the Playstation 4 presentation when Sony made it clear that a key part of the PS4 pitch was its compatibility with the PS Vita, Sony’s low-selling mobile-games device. The intention is to allow you to play all PS4 games on your Vita — if you have a Vita, which you probably don’t — a compatibility system which basically makes the Vita into the Sony equivalent of the Wii U’s GamePad. READ FULL STORY

'God of War: Ascension': Director Todd Papy talks multiplayer

Kratos has never been one to play nice with others, so maybe it’s no surprise that the God of War series has so far avoided multiplayer. But that all changes with God of War: Ascension, the PlayStation 3 prequel that was first announced earlier this month. Sony revealed Monday that Ascension will contain multiplayer modes in addition to a single-player campaign. EW got to see some of the ancient Greek gameplay in action and talked to director Todd Papy about how multiplayer will work in the God of War universe. Here’s what we learned: READ FULL STORY

Latest Videos

Advertisement

TV Recaps

Powered by WordPress.com VIP