Tag: Playstation (1-6 of 6)

Apr 9 2013 12:01 AM ET

Review: Guacamelee! is a tasty mix of combat and platforming

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There aren’t many games that feature Mexican culture, and even fewer that do so in a positive light; they tend to focus on drug cartels and gang members (see Army of Two: The Devil’s Cartel, where you basically blow up Mexico). So a game like Guacamelee!, a bright and cheery celebration of Mexican folklore, really stands out. The game stars Juan Aguacate, an ordinary agave farmer who sets out an epic quest to rescue El Presidente’s daughter after she is kidnapped by the evil charro skeleton Carlos Calaca.

It’s not really a spoiler to say that Juan as-we-know-him is pretty much destroyed right away, but he soon finds a magical luchador mask that grants him superpowers and the ability to hop between the world of the living and that of the dead, which looks like stunning dia de los muertos art come to (un)life. Guacamelee! is a love letter to 16-bit video games, with charming references to Mario, Zelda, and Metroid in particular, from which it takes its greatest inspiration but adds its own unique spin.

The game starts out simply enough with basic melee-based combat but quickly ramps up as Juan gains new wrestling moves that open up the game. Each ability is color-based and can be used to break corresponding color blocks that reveal new areas. Enemies also have color shields, so you have to fight strategically to break them down before you can do any damage. Additionally, some enemies and platforms exist only in the land of the living or the land of the dead, requiring you to switch to the appropriate dimension on the fly. This seems like a lot to manage, but the controls are so tight and perfect that you always feel in control, even as you’re using almost every button on the controller.
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Feb 20 2013 11:26 PM ET

Sony announces Playstation 4 for Holiday 2013

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When it came time to announce their next-generation Playstation console, Sony did not hesitate. The introduction of the Playstation 4 occurred at a media-packed event in New York, which featured appearances by some of the greatest, most popular, and most self-important videogame creators in the world. They showed off a slate of games that ran the gamut from “exciting” and “visually stimulating” to “confusing” and “wait, so Killzone is still happening?”

The presentation was, in some ways, a bold refutation of Nintendo’s Wii U — Sony made a point of stressing that it had involved third-party developers in the process of crafting the Playstation 4. But this gaming generation wasn’t kind to Sony. The Playstation 2 was a culture-impacting, boundary-bursting force of nature; the Playstation 3 was a high-powered machine with great games that had a hard time competing with the muscular Xbox 360 and the mass-appeal Wii. So, there came the inevitable moment in the Playstation 4 presentation when Sony made it clear that a key part of the PS4 pitch was its compatibility with the PS Vita, Sony’s low-selling mobile-games device. The intention is to allow you to play all PS4 games on your Vita — if you have a Vita, which you probably don’t — a compatibility system which basically makes the Vita into the Sony equivalent of the Wii U’s GamePad. READ FULL STORY »

May 1 2012 09:00 AM ET

'God of War: Ascension': Director Todd Papy talks multiplayer

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Image Credit: Sony Computer Entertainment America

Kratos has never been one to play nice with others, so maybe it’s no surprise that the God of War series has so far avoided multiplayer. But that all changes with God of War: Ascension, the PlayStation 3 prequel that was first announced earlier this month. Sony revealed Monday that Ascension will contain multiplayer modes in addition to a single-player campaign. EW got to see some of the ancient Greek gameplay in action and talked to director Todd Papy about how multiplayer will work in the God of War universe. Here’s what we learned: READ FULL STORY »

Apr 27 2012 03:00 AM ET

'PlayStation All-Stars': Sony's answer to Nintendo's 'Super Smash Bros.' -- VIDEO

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Believe it or not, it’s been 13 years since the first Super Smash Bros. debuted on Nintendo 64, bringing together several iconic Nintendo characters in one four-player fighting game and answering one of life’s greatest mysteries: What’s it like to be defeated by Jigglypuff?

Now it’s Sony’s turn. The company has officially announced PlayStation All-Stars: Battle Royale, a PS3 exclusive that brings the Super Smash Bros. formula to the Sony universe. At a Los Angeles media event earlier this week, developer SuperBot Entertainment gave the press its first look at PlayStation All-Stars. Our snap judgment: The game’s a blast, though your mileage will obviously vary depending on your passion for side-scrolling brawlers. READ FULL STORY »

Apr 19 2012 09:01 AM ET

Sony announces 'God of War: Ascension' for PlayStation 3 -- VIDEO

How’ve you been, Kratos? After two years of rumors and speculation, Sony confirmed today that a new God of War game will be coming to the PlayStation 3. Called God of War: Ascension, the game’s blood-drenched trailer (see below) suggests that it’s a prequel set before the Spartan warrior became the ash-covered “Ghost of Sparta.” And that’s pretty much all we know at this point. A spokesperson for Sony did say that more game details would be revealed next week. Until then, let us toast to the return of Kratos, who was named one of EW’s 100 greatest characters of the past 20 years.

Check out the trailer for God of War: Ascension below. READ FULL STORY »

Mar 11 2010 02:39 PM ET

PlayStation Move: a Wii-too device, or something more?

ps3-move-colorImage Credit: SonyHere at the Game Developers Conference in San Francisco yesterday, Sony officially teed up some details on their long-rumored motion-sensing controller for the PS3. They’re calling it the PlayStation Move and hoping it’ll make you forget all about the Nintendo Wii. To work with your PS3, the Move needs a PlayStation Eye camera attached to the console and, of course, games that have been designed to take advantage of the new technology. A second wireless controller similar to the Wii’s nunchuk is also part of the Move ecosystem. At the presentation, Sony showed a handful of unfinished titles that will eventually work with the Move, including a version of their SOCOM military shooter, a Wii Sports-like collection of activities, and a party game.

The Move looks like a wireless microphone festooned with the familiar PlayStation square, triangle, circle, and x buttons. It also has couple of other buttons, including a trigger like the one found on the Wii remote. The Move’s distinguishing characteristic is a plastic sphere on top of it. This lighted ping pong ball is what the Eye camera uses to track the controller’s movement and changes color, presumably to make it easier for the Eye camera to follow it (or to just make it look cool).

The Move is a huge step for Sony and will result in an explosion of games that you’ve never seen before, at least on the PS3. Already, dozens of third-party publishers have signed up to develop games for it so when Sony releases it this holiday season for under $100, there should be no shortage of ways to play around with it.

How about it Popwatchers, particular those who don’t already own Sony’s console: does the Move make you want to mothball your Wii and buy a PS3?

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