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Tag: Lara Croft (1-3 of 3)

'The Final Hours of Tomb Raider': App looks at bringing game back to life


The new Tomb Raider launches on consoles and PCs tomorrow, and it’s a bold reboot of the hit franchise (see this week’s issue of EW for Keith Staskiewicz’ story on reimagining gaming’s most famous heroine, Lara Croft). After 2008’s Tomb Raider: Underworld underperformed, developer Crystal Dynamics sought to reinvent a Lara Croft who could compete with Uncharted’s Nathan Drake and reinstate her to her prior glory. They succeeded spectacularly. But getting there wasn’t easy, as documented by veteran games journalist Geoff Keighley in The Final Hours of Tomb Raider, an app launching today that chronicles the long, arduous task of reinvigorating a gaming icon.

Keighley gave EW a sneak peek at the comprehensive app, which offers an insightful behind-the-scenes look at the making of the game. Having previously detailed the final hours of Portal 2 and Mass Effect 3, Keighley spent nearly two years following Crystal Dynamics, gaining unparalleled access to the studio’s creative process. READ FULL STORY

'Tomb Raider' trailer: Lara Croft jumps from high places, several times


We’re just a few days away from the release of Tomb Raider, the much-anticipated reboot of the Lara Croft franchise. (And according to my gamer colleague Aaron Morales, it’s good!) In an effort to make you just a teeny bit more excited, a new trailer for the game shows the teenaged Lara undergoing various feats of acrobatic derring-do as she tries to survive her journey across a mysterious island. The trailer also shows various real-life gamers, speaking as if they themselves are Lara Croft. But aren’t we all Lara Croft, when you get right down to it? The more you knoooowww… Anyhow, watch the trailer: READ FULL STORY

Videogame review: Lara Croft channels her inner Katniss in bold 'Tomb Raider' reboot


“I hate tombs,” Lara Croft sighs as she enters a musty crypt in Tomb Raider, Crystal Dynamics’ bold reboot of the long-running series. The franchise had grown a bit musty in recent iterations, bogged down in clumsy shooting and silly supernatural elements like an evil Lara doppelgänger, and distancing itself from the core experience of, you know, raiding tombs. Despite a string of solid if unspectacular efforts, Lara’s star had faded considerably, and Uncharted’s Nathan Drake largely supplanted her as gaming’s top adventurer, in gameplay and graphics –until now. This new Lara has taken a page from Drake’s exploits and is officially reclaiming her throne.

In this new origin story, Lara is not a girl, not yet a woman when she is shipwrecked on a mysterious island. Separated from her crew and visibly scared, she is forced to grow up quickly when a murderous cult kidnaps her friends. Armed with a bow and arrow, she channels The Hunger Games’ Katniss Everdeen in sheer grit and determination, gaining new weapons and abilities that open up the world as the game progresses in a nod to gaming’s first lady, Metroid’s Samus Aran.

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