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Tag: Halo (1-10 of 16)

EW ranks the 'Halo' games in 'The Master Chief Collection'

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With today’s release of Halo: The Master Chief Collection, over a decade of Halo history has been assembled in one package to celebrate the franchise’s past–and do a smart bit of promotion for its future.

The collection combines Halo 1 through 4, highlighting every adventure in the franchise with Master Chief as the protagonist. While it doesn’t include the well-received spin offs Halo: Reach and Halo 3: ODST, the four main entries in the package highlight a number of the greatest moments in the fight between humanity and the Covenant.

But which of Master Chief’s adventures is the best, and which has withered with time? Having had a chance to revisit the classic titles as part of the collection, EW has ranked the four main Halo story campaigns from worst to best.

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Five things we learned about the 'Halo 5' multiplayer beta

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EW recently had the chance to check out an early version of the Halo 5: Guardians multiplayer beta, shooting fellow journalists for a few hours of frantic eight-player mayhem. The beta will run for three weeks, starting December 29, and is accessible to everyone who purchases Halo: The Master Chief Collection, which is out today. It’s quite an early look at the Xbox One’s next Halo game, which has an unspecified 2015 release date (though based on the franchise’s history, it will likely launch sometime in early November).

We got to test out three maps: Truth, which is yet another remake of Halo 2’s popular Midship, and two brand new maps. Empire is a larger, labyrinthine map with lots of nooks and crannies, and Crossfire is a small symmetrical map designed for the game’s new mode, Breakout (more on that later). The beta will feature seven maps total and three game modes, with new content added each week based partly on community voting. While the core feeling of the classic FPS remains largely the same, here are five things we learned—and some of the big differences we noticed—that will change the way you play Halo. READ FULL STORY

'Halo 2' shows revamped cinematics in new trailer

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You’ve never seen Master Chief look this good before.

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Watch the trailer for Ridley Scott's 'Halo: Nightfall'

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While Halo fans may never get a feature-length film, Microsoft is hoping to release the next best thinga Ridley Scott-produced digital series, Halo Nightfall.

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The hype train derailed: EW's 'Destiny' journal, pt. 3

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Destiny has been out nearly a week now, and EW is putting the futuristic shared-world shooter through the paces in our ongoing journal. This is the third entry; read the preceding posts from Joshua Rivera and Jonathon Dornbush.

Big picture, Destiny doesn’t live up to the hype. How could it? Bungie’s first non-Halo game since 2001 and first title with mega-publisher Activision cost a reported $500 million to develop and market (those gargantuan wraparound ads in Times Square can’t be cheap). The studio promised great things, so naturally expectations were sky-high. Alas, add it to the list of much-hyped 2014 releases such as Titanfall, Infamous: Second Son and Watch Dogs that have disappointed by merely being good, not great. (Well, except for Watch Dogs, which doesn’t even qualify for “good.”) The PS4 and Xbox One have been out for nearly a year, and people are still looking for a reason to justify dropping $400–$500 on a new system. Destiny probably isn’t it. After all, it’s available on previous generation hardware, and while it doesn’t look as pretty, it plays the same. So it doesn’t live up to the massive hype.

But my bigger concern is that it doesn’t even live up to Bungie’s Halo games. READ FULL STORY

I get by with a little help from my friends: EW's 'Destiny' journal, pt. 2

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Destiny is, by most metrics, the biggest video game of the year. If you’ve read our primer, you know why it’s a big deal. But is it any good?

EW will be investigating that question in an ongoing Destiny journal. This post is the second entry—read the first entry from Joshua Rivera here, and continue on for more thoughts on Bungie’s new shooter.

9.12.14: To the beta and back again

I’m of two minds in my experience with Destiny so far. So far, I’ve had an absolute blast with the minute-to-minute gameplay. Bungie knows how to make a shooter, and whether in story missions or competitive matches, the gunplay shines through. But as I journeyed through the game’s story missions on Earth, levels I had already played in the beta, demonstrated the one major sin I was worried Destiny would commit in the early going—the lack of a driving force foryour Guardian. READ FULL STORY

Darkness bad, go shoot it: EW's 'Destiny' journal, pt. 1

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Out this week, Destiny is, by most metrics, the biggest video game of the year. If you’ve read our primer, you know why it’s a big deal. But is it any good?

That’s a tough nut to crack. 

Destiny is an online game that promises to grow and change, one that doesn’t really take shape until people are actively playing it. And so in lieu of a traditional review, several EW writers will be documenting their journey through the game. Think of it as a journal meant to give you a perspective on the game over time.

Sound good? Let’s go. 

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'Destiny': Everything you need to know about one of fall's biggest games

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The onslaught of fall video game releases officially kicks off today with the arrival of Bungie’s Destiny, which debuts for the PlayStation 4, PlayStation 3, Xbox One, and Xbox 360. Published by Activision, the shooter is being touted as the next big franchise, and the industry has taken notice—almost no other major release is scheduled until the end of September. With several weeks to keep players’ attention, Bungie has the difficult task of not only hooking players for the fall season, but, as their plans indicate, for several years to come.

So why is Destiny such a big deal, and does it have a hope to succeed? Let’s dive in and find out, Guardians.

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Explore the universe of 'Destiny,' streetview-style

Want a sneak peek at the worlds you’ll be shooting through when Destiny comes out next week? Know how to use Google Maps? You’re in luck: Destiny Planet View is an interactive web app that uses Google technology to map out three of the planetary locales to be featured in the new game from Bungie, the creators of Halo.

On top of flipping through screenshots and hype videos, Destiny Planet View also has some backstory sprinkled throughout. There might even be a few Easter eggs hidden away in there. There is also more to come, apparently: a cursory exploration of the Moon yielded a few points of interest that were currently filled with placeholder videos. Will Bungie use Planet View to hide away tidbits that are relevant to the full game? Who knows—but it’s worth a look. See what you find.

'Halo 5': Master Chief's next chapter gets a name and release window

Following last summer’s teaser footage of a hooded Master Chief braving the desert, Halo fans have been clamoring for any info regarding the Spartan’s next alien-thwarting adventure. Well, the wait for fresh intel ends now, as Microsoft and Chief’s handlers at 343 Industries have revealed the name and release window for the upcoming entry in the popular sci-fi first-person shooter franchise. READ FULL STORY

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