When I was a teenager, a few friends and I regularly ditched our extracurriculars to wander through the woods behind our school. As far as woods go, they were pretty pathetic—we were in an industrial part of New Jersey, right off a highway that reeked of exhaust and diesel fumes. (Ah, the Garden State.) Nature wasn’t welcome there—but the trees grew in spite of this.
One time, we found a train engine, long abandoned and left to rust. It was the coolest thing—we stepped into the old locomotive, full of dirt and dead leaves, wondering what it was doing there and who left it behind. We were going to make it our hangout. When we came back the next week, it was gone.
Dragon Age: Inquisition is a fantasy game, one without trains or highways or high schools. Instead, it has mages and knights and, yes, dragons. One of the major hurdles of enjoying a good fantasy game is the idea that those things must appeal to you. This isn’t true; you just have to be the kind of person who loves the idea of walking into the woods and finding something mysterious, something with a story behind it—one you might never even know. READ FULL STORY