This afternoon, Nintendo got a jump on the E3 news cycle by screening a surprise presentation at Nintendo Direct focused on their new system, the Wii U. The video starred Nintendo Global President Satoru Iwata, who promised at the start that he’d be talking about the Wii U “in a more conceptual sense” — meaning there were no revelations about Wii U games. (Although there was a quick shot of a sidescrolling Mario game. About which: Breaking news, Nintendo is making a new Super Mario game!) The video focused on previously-revealed hardware and on Nintendo’s new social system, the “MiiVerse.” But the biggest revelation came when Iwata mentioned that in addition to the tablet-style GamePad, consumers could also play Wii U games using a device Iwata referred to as the “Wii U Pro Controller.” Here is what the Wii U Pro Controller looks like: READ FULL STORY »
Tag: E3 (31-40 of 76)
Just when you thought Sunday night TV couldn’t cause more smoke to pour from your overtaxed DVR, tonight’s Game of Thrones season finale will run 10 minutes long, invading into the penultimate episode of Mad Men, all the while competing with the MTV Movie Awards. Next Sunday, the season premiere of True Blood and the season finale of Mad Men run up against the 66th Annual Tony Awards. It’s. Just. Too. Much!
Fortunately, there are six other days in the week, and plenty to occupy your time. There’s dark literary thrillers to devour, alt-y music festivals at the foot of the Smoky Mountains to enjoy, and the giant gaming confab known as E3 to overwhelm the senses. And then Friday, Ridley Scott’s Prometheus bursts into the multiplex, hugging the faces of filmgoers nationwide. Enjoy!
SUNDAY, JUNE 3
Game of Thrones season finale, HBO, 9 p.m. ET
How will Tyrion handle the return of his father, the true Hand of the King? What will Daenerys do to retrieve her dragons? How will Arya fare upon escaping Harrenhal? READ FULL STORY »
Earlier today we reported on the newly announced Star Wars 1313, a new game from LucasArts that promises to take gamers into the criminal underworld of the galaxy far far away. In this case, the “criminal underworld” is a literal one: “1313″ refers to Level 1313, a subterranean city beneath Coruscant’s glittering spires. EW has obtained an exclusive piece of concept art for the game which takes you right into that underworld. Check out this nifty shot of a portal going down, down, down into Coruscant. Dante-esque, right? (Click on the image for a closer look.) READ FULL STORY »
LucasArts announced an intriguing new update to the Star Wars mythos this morning. Star Wars 1313 is a videogame set on Level 1313, a subterranean section of Coruscant that is the home of the criminal underworld — the polar opposite of the glittering skyscrapers on the surface. (So, Space New Jersey.) In a press release, LucasArts said that gamers will play as “a lethal bounty hunter” — which does not quite confirm our own Star Wars expert Christian Blauvelt’s theory that this is a Boba Fett game, but it doesn’t disprove that theory, either. READ FULL STORY »
I haven’t played a Hitman game in a few years. And I admit that my memory isn’t what it used to be. But I have a very vivid memory of playing Hitman 2: Silent Assassin, and for the life of me, I can’t seem to recall any levels of that game which featured a gang of short-skirted, big-booted, gun-toting bazooka-bazooking nuns. Fortunately for society, the upcoming Hitman: Absolution will finally add this missing ingredient into the Hitman cocktail. Watch the trailer… and don’t forget to say your prayers! READ FULL STORY »
Next week, videogame developers flocks to Los Angeles for the Electronic Entertainment Expo, the trade show which has become an essential preview of coming attractions for the industry. On this week’s episode of Entertainment Geekly, Jeff Jensen and I talk about the new games that make us excited and the sequels that make us skeptical.
But first, Jeff and I have to talk about the biggest, most important, and most depressing piece of entertainment news this month: The banishing of G.I. Joe: Re2liation to 2013. Topics covered include the relative nature of cross-generational nostalgia, the possibility that contemporary action movies could learn a lot from silly ’80s beefcake-explosion romps, and some theorizing as to what the failure of John Carter and Battleship will mean for brand-obsessed Hollywood. Heady stuff for a Friday afternoon! READ FULL STORY »
The Gears of War trilogy told the epic tale of manic-depressive beefcake super-soldiers with a knack for hiding behind debris. Last year’s Gears of War 3 ended the genre-defining saga. Or did it? Game Informer has revealed a first look at the next entry in Epic Games’ shooter franchise. There’s not much to go on — we’ll learn more about the game next Monday, at Microsoft’s E3 conference — but for now, check out this cover and start theorizing:
'Batman: Arkham City': Watch Mark Hamill, Kevin Conroy, and Stana Katic play the Joker, Batman, and Talia al Ghul -- EXCLUSIVE VIDEO
Of the many, many great things about Batman: Arkham City, hearing Mark Hamill’s lethal shriek as the Joker opposite Kevin Conroy’s commanding baritone as Batman was a welcome nostalgia bomb for anyone who spent their afternoons in the 1990s glued to Batman: The Animated Series.
To commemorate the release of the “Game of the Year” edition on May 29 — which includes all the game’s downloadable content plus the new level Harley Quinn’s Revenge — EW has an exclusive behind-the-scenes look at Hamill and Conroy in action for a key scene from the game. And if it’s just too unnerving to watch Luke Skywalker deliver a sinister giggle, just wait for the far more pleasant segment featuring Castle‘s Stana Katic performing as Batman paramour Talia al Ghul.
Check it out below: READ FULL STORY »
In Max Payne 1, Max was a renegade cop with a constipated scowl and a Matrix trench coat. Looking back, he screams early ’00s as sure as Sonic the Hedgehog screams early ’90s. But the new Max is an action hero in decline. He’s fat. He wears dad khakis. He doesn’t shave. The first time we see him, he’s in a lonely apartment, drinking fifths of whiskey, chain smoking, and passing out on a bed without sheets. He’s a wreck.
Diablo fans finally had their 12-year wait come to an end on Tuesday with the release of Diablo III. In fact, there was such intense demand to revisit Sanctuary, the world that’s always coming under attack from all manner of hellspawn, that many fans weren’t even able to log in to Blizzard Entertainment’s Battle.net site — a requirement whether you’re slaying demons solo or in multiplayer droves. EW spoke to Blizzard’s senior VP of creative development, Chris Metzen, a living legend in the gaming world for his work developing Warcraft, StarCraft, and all three Diablo games. He sees Diablo III as the “end of a trilogy” and an opportunity at last to tell stories in that universe that he’s always wanted to tell. So is this the last Diablo game? And why did it take 12 years to get made? Read on and find out:
EW: Fans have had 12 years to speculate about Diablo III. What’s the one question you’ve been asked the most?
CHRIS METZEN: The really easy answer is “When the hell’s it coming out?” But from a lore standpoint I think the biggest question is “How does Diablo fit into this one when we apparently kicked his butt at the end of the last two games?” READ FULL STORY »
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