The Game: You can pinpoint the exact moment when Zombi U became one of the biggest titles at E3. It came halfway through Ubisoft’s press conference on Monday, when host Aisha Tyler said, “This next Wii U exclusive is an M-rated survival horror first-person shooter that drops you right into the middle of a zombie apocalypse.” M-rated? Shooter? Zombie? On a Nintendo console? Even before the eye-popping trailer, Zombi U was already the great shining hope for anyone who wanted the new console to be more hardcore (and less cutesy) than the Wii. Also, who doesn’t love zombies? (No official release date, but Nintendo claims it will hit stores within a couple months of the Wii U launch.) READ FULL STORY
Tag: E3 (21-30 of 89)
The Game: Like Tomb Raider, this is an origin-story reboot that stars a considerably younger Dante. Once again, Dante — the child of a demon father and human mother — is out killing demons and other gruesome monstrosities. But this time he’s doing so in Limbo City, a distorted mirror image of our own world. The player’s objective, as has been the case throughout the 11-year-old Devil May Cry series, is to tally combo moves by alternating among a variety of weapons. (Available Jan. 15, 2013, for Xbox 360 and PS3)
What We Played: There were two single-player demos at Capcom’s booth. The first, called “Underwatch,” was a training tutorial set in Limbo City that took you through all of Dante’s primary moves. The second, called “The Secret Ingredient,” was a boss battle against Poison — a demon that can most accurately be described as, well, a giant intestine with a face and arms. READ FULL STORY
The Wii U may not have made as big an impact as Nintendo would have hoped, but the company remains the big kahuna in the videogame world, and there is no bigger name in the world of Nintendo than Shigeru Miyamoto, a.k.a. The Man Who Created Mario and Zelda. While Miyamoto was at E3 this year to show off the latest game from his other franchise, Pikmin 3, we could not help but ask him about the possibility of a new The Legend of Zelda title for this system, as well as what potential he sees in the Wii U for attracting hardcore gamers. Check out what he had to say (through a translator) below: READ FULL STORY
I’m not a gamer — I have never owned a game console and the closest I’ve come to “winning” a game is a decent Joan Jett impression on Rock Band. But I went to E3 to find out — can a non-gamer still have fun amongst a sea of hardcore fans? The answer, surprisingly, is yes.
The idea of watching someone play a videogame used to be absurd — remember the days of waiting forever for your little brother to finish his turn at Duck Hunt so you could finally grab the gun? (Maybe that’s just me)? But today, games are becoming interactive movies; there are storylines and action scenes and some of them are just as fun to watch as they are to play. And then there are all the interactive games that have you dancing like no one’s watching, even in a room of hundreds of people who must be judging your milkshake skills from behind their Buddy Holly glasses.
So, never fear. Grab the controller — or a seat on the couch next to your favorite resident gamer — and check out a few of the new titles that I (honestly) would play (or watch) again. READ FULL STORY
The Game: This is an origin-story reboot for the adventure-seeking archaeologist Lara Croft. Fresh out of college, our 21-year-old heroine boards a ship called the Endurance to “make her mark” in the world. But the ship is destroyed in a storm, stranding Lara and her colleagues on a tropical island near Japan. And like any good tropical island in a videogame, this one contains a pack of deadly mercenaries. Lara must quickly learn how to survive in this environment, even if that means resorting to killing other humans. (Available March 5, 2013, for PS3, Xbox 360, and PC)
What We Played: My single-player demo started about 45 minutes into the game. Lara has escaped the cave we saw from last year’s E3, and now finds herself in a mysterious forest. First, she must find food. I grabbed a bow and arrow from a corpse hanging from a tree, and did my best Katniss impression while shooting a deer. Later in the demo, my foot got caught in a bear trap as hungry wolves approached. Still armed with the bow, I watched the surrounding bushes for any signs of movement, and sure enough three wolves attacked me — one by one. Each was killed via a quick arrow to the head. READ FULL STORY
The Game: A launch title for the Nintendo Wii U, this is a party game featuring a dozen minigames, with each one representing a different Nintendo franchise. As Wii Sports did for the Nintendo Wii’s motion controller, Nintendo Land is intended to show off the capabilities of the touch-screen Wii U Gamepad. Or as Nintendo of America president Reggie Fils-Aime put it: “Play it, and you begin to understand.” (Available when the Wii U ships in late 2012.)
What We Played: Of the 12 minigames included in Nintendo Land‘s “virtual theme park,” we were able to try out five: The Legend of Zelda: Battle Quest, Luigi’s Ghost Mansion, Animal Crossing: Sweet Day, Donkey Kong’s Crash Course, and Takamaru’s Ninja Castle. READ FULL STORY
The Game: In this genre-mixing first-person action-stealth game, you play Corvo, a bodyguard-turned-assassin who’s seeking revenge after he was framed for murdering the city’s empress. The city in question is called Dunwall, a steampunk metropolis that draws inspiration from 17th-century London but also contains such futuristic elements as policemen patrolling the area on two-story-tall robotic stilts (pictured above). In addition to being highly trained with weapons, Corvo has 10 supernatural powers that were bestowed upon him by a half-god, half-devil figure known as the Outsider. These powers include the ability to “blink” — or quickly teleport — to nearby areas, the ability to take possession of people and animals, and the ability to slow time down. (Available Oct. 9 for Xbox 360, PS3, and PC.) READ FULL STORY
The Game: The ever-more-outlandish Resident Evil series goes full apocalypse, with a continent-hopping storyline that unites a massive ensemble of action heroes with fantastic hair in the ongoing fight against body-horror bio-terrorism. (Available on Sept. 4 for Xbox 360, PS3, and PC)
What We Played: Three different levels featuring the game’s main protagonists, along with their co-op campaign partners. First, we played as Leon Kennedy and went searching for a lost girl in a shadowy reception hall. Then we played as Chris Redfield in a shootout on the rooftops of Fake Hong Kong. Finally, we played as mercenary Jake Muller in a boss showdown with a massive mutation. READ FULL STORY
The Game: The space-zombie franchise departs from dark-corridor spaceship environments in favor of the chilly expanse of an ice planet called Tau Volantis. Dead Space 3 also adds co-op game play into the mix with new character John Carver, a hard-bitten military veteran who joins up with long-suffering everyman protagonist Isaac Clarke to fight a massive new wave of Necromorphs. (Available Feb 2013 for Xbox 360, PS3, and PC.)
What We Saw: We played a half-hour sequence from the game’s second act. First, we played solo, navigating Isaac Clarke away from a crashed ship through a mountaintop blizzard and towards some sort of mining facility. When a giant arachnid monster attacked, we started to play in co-op mode — a demonstration of the game’s drop-in, drop-out multiplayer capability. READ FULL STORY
The Game: You’ve heard of Call of Duty? Powerhouse videogame franchise? Burgeoning national pastime? Excuse for foulmouthed 12-year-olds and a significant number of men to spend hours screaming at a TV screen? Right, so take that and add robots. (Available on Nov. 30 for Xbox 360, PS3, and PC)
What We Saw: First, we saw a level from the Black Ops 2 campaign, set in 2025 in the midst of an invasion of Los Angeles. As the level begins, you are inside a car with the president of the United States, then you proceed down a collapsing freeway into an urban war zone. Inevitably you wind up flying a plane. READ FULL STORY
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