Arkham City was a near-miracle videogame. It was built like an open world but it played like a nonstop-fun arcade brawler, expansive and micro-detailed all at once: Think Grand Theft Auto pretending to be Streets of Rage. Rocksteady Studios built on the success of Arkham Asylum to make a game that ravenously attacked generations of Bat-lore. It felt like the sequel to whatever generation of Batman you grew up with — the classic comics, the animated series, the Nolan movies, the bleak Miller explorations. Like so many headline characters in contemporary pop culture, the Caped Crusader’s story will never end. Arkham City made you forget that. It felt like the last Batman videogame ever. You wondered how they could ever follow that up. READ FULL STORY
Tag: CapeTown: Games (11-20 of 82)
While the videogame world waits quivering with trepidatious excitement for the oncoming arrival of the PlayStation 4 and the Xbox One, Nintendo has seen a significant jump in sales for its third-way Wii U. As reported by GamesIndustry, the tablet-control console saw a 200 percent spike in sales last month, following a $50 drop in price for the Wii U Deluxe Set to $299. READ FULL STORY
Grand Theft Auto V is what it looks like when a suicidal architect builds a skyscraper. The game is beautiful and it is empty. I don’t mean that as an insult. The game might actually be about emptiness; it regards the human condition with less sentimentality than Werner Herzog. I can’t help but recommend Grand Theft Auto V, because I’ve played it for at least fifty hours. It is probably the best-made Grand Theft Auto game ever, and it is also the most soulless, which probably explains why it is so much fun. If this sounds paradoxical, it’s because of two basic truths that you only really understand after you’ve finished the game’s story, which took me about three weeks of sleepless nights and lost weekends: READ FULL STORY
Quantic Dream writer/director David Cage creates richly cinematic adventure games that aspire to tell emotionally powerful stories. He’s been trying to perfect his own brand of interactive storytelling for nearly a decade, with decidedly mixed results. His games all have a similar feel, eschewing traditional control schemes for timed button presses and dialogue options, leaving the player free to focus on the narrative. Players have a large amount of choice, with their decisions greatly affecting the direction of the story. The problem is, I’ve never felt like he’s had particularly interesting stories to tell.
His 2005 game Indigo Prophecy starts with an intriguing murder mystery but devolves into an incomprehensible supernatural mess. 2010’s Heavy Rain, for all its graphical prowess and unique gameplay situations (how many games have you pressing buttons to change a baby’s diaper?), was rife with gaping plot holes and featured such terribly awkward voice acting that it spawned an Internet meme. Cage’s latest effort, Beyond: Two Souls on PlayStation 3, still doesn’t have a particularly great story to tell, but thanks to a fully realized motion-capture performance by Juno and Inception actress Ellen Page, it’s an engaging one that is well worth experiencing.
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Fans were outraged when the once Wii U-exclusive Rayman Legends was delayed last February so that the game could be released simultaneously on all platforms. The game was already finished, but publisher Ubisoft had been burned by Wii U’s sluggish sales, which saw its solid launch title ZombiU flop at retail, despite offering the best proof of concept for the fledgling system’s unwieldy gamepad. Fortunately, Rayman was worth the wait, as it’s arguably the best game on Wii U and an amazing platformer that everyone will get to enjoy on every console. READ FULL STORY
The popular LEGO videogame franchise has given minifig makeovers to everyone from The Joker to Jar Jar Binks, but the series’ latest plastic plaything may be its most fan-pleasing yet. On top of sporting a brimming slate of spandex-clad day-savers and cackling evil-doers, LEGO: Marvel Super Heroes adds comic book legend Stan Lee to its caped and cowled cast.
While details on Lee’s inclusion are scarce, the following exclusive trailer suggests he can channel many of his creations’ super-skills, from web-slinging like Spidey to barbequing baddies Cyclops’ style. The 90-year-old icon has made multiple cameos in movies and games before, but his casting as a playable, LEGO-fied crime-fighter looks to be his beefiest role to date.
LEGO: Marvel Super Heroes doesn’t land till later this fall, but fans can get their first peek of the silver-haired hero in action right here. Watch it below: READ FULL STORY
In the latest admirable attempt to radically alter the conversation around the terrifying Orwellian nightmare known as the Xbox One, Microsoft has confirmed that their next-generation console will allow indie developers to self-publish their own games.
The manufacturer has taken some serious flak for the Xbox One’s curious definition of ownership — and has already had to walk back some of the more controversial policies — but the news offers the possibility that the Xbox One will be a democratizing space in the videogame universe. Game Informer originally broke the news, and Xbox corporate VP Marc Whitten released a follow-up statement, proclaiming: “Our vision is that every person can be a creator. That every Xbox One can be used for development.”
Microsoft made a big push at E3 for its new game-creation software known as “Project Spark,” and it’s clear now that they’re serious about offering a space for self-expression in their new console. When the holidays roll around, we’ll see whether anyone will choose to self-express on a console that’s $100 more expensive and at least 35 percent creepier than the PlayStation 4.
Hang on to NCAA Football 2014, all you video game fans. It will be a collector’s edition.
The NCAA said Wednesday it will bar Electronic Arts Inc. from using its logo and name beginning next year. The move ends a lucrative, eight-year business deal with the gaming industry giant and it comes as the NCAA fights a high-profile lawsuit that says the governing body owes billions of dollars to former players for allowing their likenesses to be used for free.
The NCAA said it won’t seek a new contract with EA Sports, which manufactures the popular game, beyond the current one that expires in June 2014. However, that won’t stop EA Sports from producing a college football video game depicting powerhouse schools such as Alabama, Ohio State and Oregon, and the Redwood City, Calif.-based company made that clear.
“EA Sports will continue to develop and publish college football games, but we will no longer include the NCAA names and marks,” said Andrew Wilson, executive vice president. “Our relationship with the Collegiate Licensing Co. is strong and we are already working on a new game for next generation consoles which will launch next year and feature the college teams, conferences and all the innovation fans expect from EA Sports.”
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Having already been featured in television, books, and film, it was only a matter of time before Comic-Con culture got the videogame treatment. Inspired by San Diego’s annual gathering of sci-fi-, fantasy-, and superhero-loving geeks, Comic ConQuest is a tactical role-playing game adventure set within a sprawling comic book and science fiction convention. Much like the crowded show floor at SDCC, Comic ConQuest is filled with fans dressed as their favorite fictional characters; unlike ComicCon’s cos-players, however, the game’s costumed attendees actually possess the powers of those they’re pretending to be. READ FULL STORY
Last summer, a tiny video game console prototype made big waves on Kickstarter when it raised $8.5 million, more than 900 percent of its crowd-sourcing goal. The Android-based OUYA promised an open platform, a low $99 price point and a free-to-try model that would provide a disruptive indie alternative to the Big Three video game companies.
The pre-release version shipped to backers in April and received a decidedly mixed reception, though OUYA promised that many of the problems would be fixed for its June 25 retail release. So does the little console live up to the hype, or is it a glorified Android phone that plugs into your TV? After spending a week with the OUYA, the answer to both is a resounding maybe.
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