The Unfinished Swan is a videogame which began life as a grad school art project, which explains how the game — coming to the PlayStation Network next week — wound up with such a eccentric visual style. In this behind-the-scenes video, the developers at Giant Sparrow talk about crafting the distinctive aesthetic of the storybook game. “I want people to feel like they’re having a good dinner,” says art director Hokyo Lim, “Like you’re eating something very soft, very tasty.” Watch the video:
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